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rolling_nav_bar 封面
套件詳情v0.0.4

rolling_nav_bar

一個帶有滾動激活指示器的 Flutter 導航欄,每個圖示後面都有一個滾動的激活指示器

近 30 天下載
29
喜歡數
62
Pub 分數
40

安裝套件

flutter pub add rolling_nav_bar

套件介紹

根據套件公開資料產生的選型評估,僅供參考。

一個 Flutter 底部導航欄,具有平滑滾動的活動指示器,選中每個圖標時會在圖標後方動畫顯示。設計旨在透過視覺反饋與現代美學提升使用者體驗。此套件輕量且易於整合,提供可自訂的顏色、大小與動畫速度。支援亮色與暗色主題,並能與標準 Flutter 實作方式無縫搭配。適用於需要直覺式導航與動態視覺提示之應用程式。

適用情境

  • 具有底部導航的行動應用程式
  • 導航中的增強使用者回饋
  • 現代UI設計中的動畫指示器
  • 注重視覺精緻的應用程式
  • 可自訂的底部欄

主要特色

  • 滾動活動指示器動畫
  • 可自定的顏色和尺寸
  • 平滑過渡效果
  • 支援淺色和深色主題
  • 與 MaterialApp 或 Navigator 的輕鬆整合

適合對象

  • 尋求現代導航UI的開發者
  • 注重設計的 Flutter 項目
  • 具有多個底部標籤的App
  • 希望設置最少的團隊
  • 強調使用者體驗的專案

使用建議

  • 有限的平台特定自訂
  • 無內建圖示徽章
  • 需要手動處理路由管理
  • 未針對非常大的標籤數量進行優化
  • 動畫效能可能在舊裝置上有所差異

原始 README

以下為關聯原始碼儲存庫的 README 原文快照,最新內容請造訪原始碼儲存庫。

rolling_nav_bar

A bottom nav bar with layout inspired by this design and with heavily customizable animations, colors, and shapes.

Getting Started

To get started, place your RollingNavBar in the bottomNavigationCar slot of a Scaffold, wrapped in a widget that provides max height. For example:

Scaffold(
  bottomNavigationBar: Container(
    height: 95,
    child: RollingNavBar(
      // nav items
    ),
  )
);

Alternatively, you can place it directly using a Stack:

Scaffold(
  body: Stack(
    children: <Widget>[
      Positioned(
        bottom: 0,
        height: 95,
        width: MediaQuery.of(context).size.width,
        child: RollingNavBar(
          // nav items
        ),
      )
    ]
  )
);

Customization

RollingNavBar is heavily customizable and works with 3, 4, or 5 navigation elements. Each element is also fully customizable through the two primary ways to specify child navigation elements.

The first option is to pass a list of IconData objects, along with optional lists of Color objects.

RollingNavBar.iconData(
  iconData: <IconData>[
    Icons.home,
    Icons.people,
    Icons.settings,
  ],
  indicatorColors: <Color>[
    Colors.red,
    Colors.yellow,
    Colors.blue,
  ],
)

The second option is to provide a widget builder, though this comes with some loss of helpful active state management.

RollingNavBar.builder(
  builder: (context, index, info, update) {
    // The `iconData` constructor handles all active state management,
    // but this constructor, as it deals with completed widgets, must
    // assume that you have already made all relevant considerations.
    var textStyle = index == info.nextIndex
      ? TextStyle(color: Colors.white)
      : TextStyle(color: Colors.grey);
    return Text('${index + 1}', style: style);
  },
  indicatorColors: <Color>[
    Colors.red,
    Colors.yellow,
    Colors.blue,
  ],
  numChildren: 3,
)

Animation Types

RollingNavBar comes with four animation flavors for the active indicator's transition from tab to tab.

The first animation type is the namesake: AnimationType.roll:

RollingNavBar.iconData(
  animationCurve: Curves.easeOut,  // `easeOut` (the default) is recommended here
  animationType: AnimationType.roll,
  baseAnimationSpeed: 200, // milliseconds
  iconData: <IconData>[
    ...
  ],
)
Roll Example

Note: For the roll animation type, your supplied animation speed is a multiplier considered against the distance the indicator must travel. This ensures a constant speed of travel no matter where the user clicks.


The second animation type is a fade-and-reappear effect:

RollingNavBar.iconData(
  animationCurve: Curves.linear, // `linear` is recommended for `shrinkOutIn`
  animationType: AnimationType.shrinkOutIn,
  baseAnimationSpeed: 500, // slower animations look nicer for `shrinkOutIn`
  iconData: <IconData>[
    ...
  ],
)
Shrink-out-in Example

Note: For the shinkOutIn animation type, your supplied animation speed is constant, since the active indicator never travels the intermediate distance.


The third animation type is a spinning version of fade-and-reappear:

RollingNavBar.iconData(
  animationCurve: Curves.linear, // `linear` is recommended for `spinOutIn`
  animationType: AnimationType.spinOutIn,
  baseAnimationSpeed: 500, // slower animations look nicer for `spinOutIn`
  iconData: <IconData>[
    ...
  ],
)
Spin-out-in Example

Note: Like with shinkOutIn, for the spinOutIn animation type, your supplied animation speed is constant, since the active indicator never travels the intermediate distance.


The final animation flavor is a non-animation:

RollingNavBar.iconData(
  // `animationCurve` and `baseAnimationSpeed` are ignored
  animationType: AnimationType.snap,
  iconData: <IconData>[
    ...
  ],
)
Snap Example

Hooking into the animation

In the demo, the background of the larger hexagon matches the background of the nav bar hexagon. To achieve this and similar effects, two callbacks, onTap and onAnimate, are available. onAnimate can be particularly helpful for syncing visual effects elsewhere in your app with nav bar progress.

Tab Item Text

If using the iconData constructor, you are also able to pass a list of widgets to render as text below inactive icons.

RollingNavBar.iconData(
  // A list of length one implies the same color for all icons
  iconColors: <Color>[
    Colors.grey[800],
  ],
  iconData: <IconData>[
    Icons.home,
    Icons.friends,
    Icons.settings,
  ],
  iconText: <Widget>[
    Text('Home', style: TextStyle(color: Colors.grey, fontSize: 12)),
    Text('Friends', style: TextStyle(color: Colors.grey, fontSize: 12)),
    Text('Settings', style: TextStyle(color: Colors.grey, fontSize: 12)),
  ]
)
Icon Text Example

Icon badges

Using the Badges library, RollingNavBar is able to easily expose nav bar badges. The following works with either constructor.

RollingNavBar.iconData(
  badges: <Widget>[
    Text('1', style: TextStyle(Colors.white)),
    Text('1', style: TextStyle(Colors.white)),
    null,
    null,
    Text('1', style: TextStyle(Colors.white)),
  ],
  iconData: <IconData>[
    Icons.home,
    Icons.friends,
    Icons.account,
    Icons.chat,
    Icons.settings,
  ],
Badges Example

Driving Navigation Bar Changes

You can programmatically change the active navigation bar tab by passing a new activeIndex to the RollingNavBar widget. However, there are two steps to successfully keeping everything in sync.

class _MyAppState extends State<MyApp> {
  int activeIndex;

  /// Handler that responds to navigation events (likely derived
  /// from user clicks) and keeps the parent in sync.
  void _onTap(int index) {
    setState(() {
      activeIndex = index;
    });
  }

  /// Handler for when you want to programmatically change
  /// the active index. Calling `setState()` here causes
  /// Flutter to re-render the tree, which `RollingNavBar`
  /// responds to by running its normal animation.
  ///
  /// Note: This is an example function that you can define
  /// and call wherever you like. That is why it is not passed
  /// to `RollingNavBar.iconData` in the `build` method.
  void changeActiveIndex(int index) {
    setState((){
      activeIndex = index;
    });
  }

  Widget build(BuildContext context) {
    return RollingNavBar.iconData(
      activeIndex: activeIndex,
      iconData: iconData,
      onTap: _onTap,
    );
  }
}

所屬分類

依賴

依賴清單 3 項

原始碼儲存庫

使用此套件的專案

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