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ffloat

FFloat는 간단하고 사용하기 쉬우나, 부유하는 레이어에 대한 모든 상상을 충족시킬 수 있습니다.

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패키지 설치

flutter pub add ffloat

패키지 개요

공개 정보를 바탕으로 생성한 선택 가이드입니다.

FFloat는 쉽게 플로팅 레이어를 생성할 수 있도록 설계된 가벼운 Flutter 패키지입니다. 개발자가 사용자 정의가 가능하고 상호작용 가능한 플로팅 요소(예: 버튼 또는 패널)를 구현할 수 있게 하며, 화면에 동적으로 위치시킬 수 있습니다. 간단한 사용법에도 불구하고 FFloat는 유연한 레이아웃과 부드러운 애니메이션을 지원하여 앱에서 사용자 인터랙션을 향상시키기에 이상적입니다. 주 UI 흐름을 방해하지 않고 빠른 접근 제어나 오버레이를 추가하는 데 특히 유용합니다. 최소한의 설정과 직관적인 구성으로 개발자들이 창의적인 플로팅 인터페이스를 구현할 수 있도록 도와줍니다.

사용 사례

  • 빠른 작업 버튼
  • 오버레이 패널
  • 플로팅 탐색
  • 인터랙티브 UI 요소
  • 사용자 지정 팝업 레이어

주요 기능

  • 간단한 API
  • 사용자 정의 가능한 위치 지정
  • 부드러운 애니메이션
  • 경량 설계
  • 유연한 레이아웃 지원

적합한 대상

  • UI 개선
  • 모바일 앱 상호작용
  • 빠른 액세스 도구
  • 플로팅 UI 프로토타이핑
  • 미니멀리스트 디자인 앱

고려 사항

  • 제한된 플랫폼 고유 기능
  • 내장된 접근성 지원 없음
  • 경계 사례에 대한 수동 처리가 필요합니다
  • 복잡한 중첩 부동 소수점에 최적화되지 않음
  • 고급 시각 효과를 위해 외부 스타일링에 의존합니다

원본 README

연결된 소스 저장소의 README 원문 스냅샷입니다. 최신 내용은 저장소에서 확인하세요.

ffloat

FFloat, although simple and easy to use, can satisfy all your imagination of the floating layer.

Born and elegant, supporting precise position control. Triangles with rounded corners, borders, gradients, shadows? Everything you need 😃.️

Author:Newton

English | 简体中文

Like it? Please cast your Star 🥰 !

✨ Features

  • Supports floating layer position control based on anchor elements

  • Convenient floating layer show / hide control

  • Comes with elegant interactive effects

  • Flexible and beautiful decorative triangle

  • Support precise control of round corners

  • Wonderful gradient effect support

  • Simple but powerful border support

  • Support absolute position Dual mode

🛠 Guide

⚙️ Parameters

🔩 Basic parameters
Param Type Necessary Default desc
builder FloatBuilder true null [FloatBuilder] returns the content component of [FFloat]. If only the content area is updated, proceed with setter (() {})
color Color false Color(0x7F000000) [FFloat] colors
gradient Gradient false null Gradient. Will overwrite color
anchor Widget false null Anchor element
location Offset false null position. After specifying the location of [FFloat] through [location], all configurations that determine the location based on the anchor point will be invalid
alignment FFloatAlignment false FFloatAlignment.topCenter [FFloat] Based on the relative position of the [anchor] anchor element.
margin EdgeInsets false EdgeInsets.zero [FFloat] Determine the distance between anchor points based on relative
padding EdgeInsets false null [FFloat] Internal spacing
canTouchOutside bool false false Click [FFloat] to hide the area outside the range.
backgroundColor Color false Colors.transparent [FFloat] The color of the background area when floating
autoDismissDuration Duration false null Duration of automatic disappearance. If it is null, it will not disappear automatically
controller FFloatController false null [FFloatController] can control the show/hide of [FFloat]. See [FFloatController] for details
animDuration Duration false Duration(milliseconds: 100) Show/hide animation duration
🔺 Triangle
Param Type Necessary Default desc
triangleWidth double false 12 The width of the triangle
triangleHeight double false 6 The height of the triangle
triangleAlignment TriangleAlignment false TriangleAlignment.center Relative position of triangle
triangleOffset Offset false Offset.zero Triangle position offset
hideTriangle bool false false Whether to hide the decorative triangle
🔆 Corner & Border
Param Type Necessary Default desc
corner FFloatCorner false null corner
cornerStyle FFloatCornerStyle false FFloatCornerStyle.round corner style
strokeColor Color false null Stroke color
strokeWidth double false null Stroke width
🔳 Shadow parameters
Param Type Necessary Default desc
shadowColor Color false null Shadow color
shadowOffset Offset false null Shadow offset
shadowBlur double false null The larger the value, the greater the shadow

📺 Demo

🔩 Basic Demo

FFloat(
  (_) => createContent(),
  controller: controller1,
  padding: EdgeInsets.only(left: 9, right: 9, top: 6, bottom: 6),
  corner: FFloatCorner.all(10),
  alignment: floatAlignment1,
  canTouchOutside: false,
  anchor: buildAnchor1(),
)

FFloat can wrap a normal component (that is, assign the normal component to the anchor parameter of FFloat), so that the component has the ability to click to pop up the floating layer.

And FFloat will not have any adverse effect on the original components, which is amazing!

Alternatively, you can control the display of the floating layer through FFloatController. Of course, the premise is that you need to create a FFloatController, and then assign it to the FFloat controller property.

FFloatController controller = FFloatController();

FFloat(
  controller: controller,
)

/// show float
controller.show();
/// hide float
controller.dismiss();

FFloat is smart enough to automatically determine where it should appear based on the position of anchor. With alignment and margin, you can adjust the position of the floating layer in an incredibly simple way until you think it is ok.

This is an unprecedented change 👍!

In the past, if you wanted to display a floating layer based on the position of an element, then you had to go through a series of tedious operations to get the position of the element. Then coordinate conversion is performed, and the position is calculated according to the size of the floating layer.

God, it's complicated enough just to think about it. Not to mention when you encounter a scene that needs to be centered and left aligned, it is a nightmare 👿.

As for the content of the floating layer, just pass the buidler parameter and return a Widget in the FloatBuilder function.

If your floating layer content needs to be refreshed, the FloatBuilder function provides a StateSetter parameter, through which you can refresh only the content in the floating layer without affecting the content outside the floating layer. It's really efficient.

FFloat(
  (setter){
    return GestureDetector(
      onTap:(){
        setter((){
          /// update something
        });
      }
      anchor: buildWidgte());
  },
  anchor: buildAnchor()
)
💫 Background & Animation

FFloat(
  (_) => FSuper(
    text: "Surprise😃 !",
    textColor: Colors.white,
  ),
  controller: controller2_1,
  color: Color(0xff5D5D5E),
  corner: FFloatCorner.all(6),
  margin: EdgeInsets.only(bottom: 10),
  padding: EdgeInsets.only(left: 9, right: 9, top: 3, bottom: 3),
  anchor: buildAnchor(),
  canTouchOutside: false,
  autoDismissDuration: Duration(milliseconds: 2000),
),

FFloat(
  (_) => buildSearch(),
    child2Alignment: Alignment.centerLeft,
    child2Margin: EdgeInsets.only(left: (9.0 + 18.0 + 9.0)),
  ),
  controller: controller2_2,
  color: Colors.black.withOpacity(0.95),
  backgroundColor: Colors.black26,
  corner: FFloatCorner.all(20),
  margin: EdgeInsets.only(bottom: 10, left: 10),
  anchor: buildAnchor(),
  alignment: FFloatAlignment.topRight,
  triangleAlignment: TriangleAlignment.end,
  triangleOffset: Offset(-39, 0),
)

When the floating layer of FFloat appears, you can choose whether you want a background color, by configuring backgroundColor.

And through the canTouchOutside property, you set whether your floating layer can be closed by clicking the area outside the floating layer.

When set to canTouchOutside = false, it often means that you need to control the hiding of the floating layer through a FFloatController.

By default, FFloat comes with the Scale show/hide animation.

According to the orientation of the floating layer you set, FFloat can intelligently determine the starting anchor point of the animation. This makes everything more natural.

If you don't need the animation effect, just pass null through the animDuration parameter to cancel the animation effect and return to the more abrupt show/hide.

When you configure the autoDismissDuration parameter, FFloat will enter auto-disappear mode. This means that after the floating layer pops up, it will automatically disappear at the time you expect. You don't need to intervene too much.

🔺 Decorative triangle

FFloat(
  (setter) => buildContent(),
  shadowColor: Colors.black38,
  shadowBlur: 8.0,
  shadowOffset: Offset(2.0, 2.0),
  color: Colors.white,
  corner: FFloatCorner.all(3),
  controller: controller3_1,
  alignment: FFloatAlignment.bottomLeft,
  hideTriangle: true,
  anchor: buildAnchor(),
),

FFloat(
  (setter) => buildContent(),
  controller: controller3_2,
  alignment: FFloatAlignment.bottomLeft,
  margin: EdgeInsets.only(top: 2),
  shadowColor: Colors.black38,
  shadowBlur: 8.0,
  shadowOffset: Offset(2.0, 2.0),
  corner: FFloatCorner.all(3),
  color: Colors.white,
  triangleAlignment: TriangleAlignment.start,
  triangleOffset: Offset(10, 10),
  triangleWidth: 20,
  triangleHeight: 15,
  anchor: buildAnchor(),
),

FFloat Intimately built-in decorative triangle. You can see it by default. If you don't want to get a floating layer with a decorative triangle, you can control its show/hide through the hideTriangle property.

Again, FFloat is really smart. The decorative triangle can automatically determine where it should appear based on the relative position of the floating layer and the anchor element. It looks delicate enough.

The theme styles of decorative triangles and floating layers are perfectly natural. In terms of color, FFloat completely saves you trouble. Whether it is solid color, border, gradient color, everything does not need additional processing.

triangleAlignment provides an easy way to adjust the position of the decorative triangle.

If you are still not satisfied, triangleOffset will allow you to further offset based on the relative position. For FFloat, nothing is impossible.

Of course, FFloat will definitely prepare you to control the size of the decorative triangle, just like the problems to be solved by triangleWidth and triangleHeight

🔆 Corner & Stroke


FFloat(
  (setter) {
    return buildContent();
  },
  anchor: buildAnchor(),
  controller: controller4,
  color: Colors.white,
  corner: FFloatCorner.all(6),
  strokeColor: mainShadowColor,
  strokeWidth: 1.0,
  alignment: FFloatAlignment.bottomLeft,
  hideTriangle: true,
  margin: EdgeInsets.only(top: 9),
  padding: EdgeInsets.only(top: 9, bottom: 9),
)

As you can see, a beautiful rounded floating layer with a border is so simple to build.

FFloat provides the FWidget series of components in the same vein, a simple way to set the rounded corners, you can flexibly configure the rounded corners through a simple corner attribute.

The cornerStyle property that comes with corner allows you to switch the style of rounded corners (rounded corners or beveled corners) at any time.

If you are already a user of FWidget, I believe you already know, we configure the border effect for the component, only need to pass two simple properties strokeWidth and strokeColor.

Our original intention was to help developer build beautiful applications more quickly.

🔳 Gradient & Shadow


FFloat(
  (setter) => buildContent(),
  anchor: buildAnchor(),
  controller: controller5,
  gradient: SweepGradient(
    colors: [
      Color(0xffE271C0),
      Color(0xffC671EB),
      Color(0xff7673F3),
      Color(0xff8BEBEF),
      Color(0xff93FCA8),
      Color(0xff94FC9D),
      Color(0xffEDF980),
      Color(0xffF0C479),
      Color(0xffE07E77),
    ],
  ),
  corner: FFloatCorner.all(100),
  hideTriangle: true,
  margin: EdgeInsets.only(top: 9),
  alignment: FFloatAlignment.bottomCenter,
  shadowColor: Colors.black38,
  shadowBlur: 3,
  shadowOffset: Offset(3, 2),
)

Yes, FFloat still has support for gradients after combining many capabilities.

Of course, just through a simple gradient attribute, you can get a beautiful gradient effect.

In addition, as a modern component, FFloat will of course support shadows.

You only need to get a basic shadow effect through the shadowColor property. If you want to further adjust the shadow, you can use the shadowBlur and shadowOffset properties.

📌 Absolute position Float

GestureDetector(
  onPanDown: (details) {
    FFloat(
      (setter) => createContent(),
      autoDismissDuration: Duration(milliseconds: 2000),
      alignment: _alignment,
      canTouchOutside: false,

      /// Configure floating element position by absolute coordinates
      location: Offset(details.globalPosition.dx, details.globalPosition.dy),
    ).show(context); /// show
  },
  child: FSuper(...),
)

In some cases, our floating element does not need to appear based on an anchor point, but hopes that it appears in a certain position.

If the developer knows such a location, use the location parameter to set the location of FFloat.

At this time, the developer does not need to put FFloat in the view tree to wrap any elements. This means that developer can create a floating element in any callback or function anytime, anywhere.

Through FFloat.show (context) and FFloat.dismiss (), developer can easily control show / hide of floating elements at any time.

All other configurations of FFloat are still valid.

👏 More exciting

In FFloat, the floating layer can automatically follow the movement of the anchor element, and you do n’t need to pay attention to the series of calculations caused by the position change.

FFloat has handled it for you well enough!

Let FFloat solve all your floating layer problems, you only need to beautify your application.

😃 How to use?

Add dependencies in the project pubspec.yaml file:

🌐 pub dependency

dependencies:
  ffloat: ^<version number>

⚠️ Attention,please go to [pub] (https://pub.dev/packages/ffloat) to get the latest version number of FFloat

🖥 git dependencies

dependencies:
  ffloat:
    git:
      url: 'git@github.com:Fliggy-Mobile/ffloat.git'
      ref: '<Branch number or tag number>'

⚠️ Attention,please refer to [FFloat] (https://github.com/Fliggy-Mobile/ffloat) official project for branch number or tag.

💡 License

Copyright 2020-present Fliggy Android Team.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at following link.

    https://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

Like it? Please cast your Star 🥰 !

How to run Demo project?

  1. clone project to local

  2. Enter the project example directory and run the following command

flutter create .
  1. Run the demo in example

🛸Portal: Update Log

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