패키지, 저장소 및 앱 카테고리 검색

패키지 상세v1.0.2+6

flutter_fft

개인 프로젝트용 피치 감지 플러그인입니다. 현재 Android만 지원하는 플랫폼 채널을 사용하여 실시간으로 오디오를 처리하고 피드백을 제공합니다.

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패키지 설치

flutter pub add flutter_fft

패키지 개요

공개 정보를 바탕으로 생성한 선택 가이드입니다.

Flutter FFT는 실시간 오디오 처리를 위한 피치 감지 플러그인으로, 현재 Android를 지원하며 iOS도 향후 지원할 예정입니다. 플랫폼 채널을 활용하여 오디오 입력을 효율적으로 분석하고 즉각적인 피치 피드백을 제공함으로써 음악 및 오디오 애플리케이션에 이상적입니다. 개인용으로 개발된 이 패키지는 Flutter 앱에서 정확한 피치 감지를 필요로 하는 개발자에게 가벼운 솔루션을 제공합니다. 기존 오디오 워크플로우와 원활하게 통합되며 오픈소스이므로 사용자 맞춤화 및 기여가 가능합니다.

사용 사례

  • 실시간 피치 감지
  • 음악 앱 개발
  • 오디오 피드백 시스템
  • 음성 분석 도구
  • 인터랙티브 사운드 애플리케이션
  • 실시간 성능 모니터링

주요 기능

  • 실시간 오디오 처리
  • 안드로이드 전용 플랫폼 채널 통합
  • 경량 피치 감지
  • 오픈소스 코드베이스
  • 피치 출력을 위한 간단한 API
  • 크로스 플랫폼 미래 지원

적합한 대상

  • 음악 앱을 개발하는 개발자
  • 실시간 피드백을 원하는 오디오 엔지니어
  • 피치 훈련을 위한 교육 도구
  • 인터랙티브 예술 설치물
  • 모바일 기반 음성 분석

고려 사항

  • 현재 안드로이드에 한정되어 있습니다
  • iOS 지원 보류 중
  • 네이티브 오디오 설정 필요
  • 성능은 기기 하드웨어에 따라 달라집니다
  • 사용 가능한 문서가 제한되어 있습니다
  • 추가 오디오 권한 처리가 필요할 수 있습니다

원본 README

연결된 소스 저장소의 README 원문 스냅샷입니다. 최신 내용은 저장소에서 확인하세요.

Flutter FFT

Plugin at pub-dev

https://pub.dev/packages/flutter_fft

Warning: Currently works only on Android! This plugin makes use of platform channels, and only the Java/Android platform channel has been implemented.

The plugin was developed in a Pixel 2 emulator, API 29. Tested in a real Pixel 2, Android 11 and another Pixel 2 emulator, API 30. Does not work on iOS at the moment, due to the platform channel having yet to be implemented.

Minimum SDK version >= 24: You can update the minimum SDK requirements at "/android/app/build.gradle" in the line minSdkVersion 16 of your main application.

The following needs to be added to your project's "android/app/src/main/AndroidManifest.xml":

<uses-permission android:name="android.permission.RECORD_AUDIO" />

This is my first (and currently only) Flutter plugin and Java project.

I was gathering ideas my personal guitar tuner application on Flutter, when I realized that I couldn't find any examples of audio analysis/processing/manipulation with Flutter.

Flutter doesn't have great support for device specific hardware, such as microphone input. Obviously, it is the fundamental pillar for anything that deals with audio processing in real-time.
Since Flutter has "just" started to become mainstream, there are still not many real-world projects or examples around.

The plan I ended up coming up with was to code a platform channel for android, which is basically a way to call native code from within Flutter - i.e. Calling Java functions through Dart code, using Flutter.

The problem with this is that, as it calls native platform code, the "one codebase" Flutter feature is rendered useless, since I would have to code the same thing for both platforms. (Objective-C/Swift for iOS & Java/Kotlin for Android)

Because of that, at the moment, I only coded the android platform channel.

How to use

As mentioned above, this plugin was purely intended for usage in my personal project, however, since I couldn't find similar implementations, I decided to upload it here, in case anyone else goes through the same process.

Because of this, what you can do with the plugin is very strict: Start recording, get data back from the platform channel, and stop recording.

If you know how to program however, you can easily modify the code for your own needs.

There are many getters and setters for the processed and default data, which are going to be discussed further below.

Simple example:

import 'package:flutter/material.dart';
import 'package:flutter_fft/flutter_fft.dart';

void main() => runApp(Application());

class Application extends StatefulWidget {
  @override
  ApplicationState createState() => ApplicationState();
}

class ApplicationState extends State<Application> {
  double? frequency;
  String? note;
  int? octave;
  bool? isRecording;

  FlutterFft flutterFft = new FlutterFft();

  _initialize() async {
    print("Starting recorder...");
    // print("Before");
    // bool hasPermission = await flutterFft.checkPermission();
    // print("After: " + hasPermission.toString());

    // Keep asking for mic permission until accepted
    while (!(await flutterFft.checkPermission())) {
      flutterFft.requestPermission();
      // IF DENY QUIT PROGRAM
    }

    // await flutterFft.checkPermissions();
    await flutterFft.startRecorder();
    print("Recorder started...");
    setState(() => isRecording = flutterFft.getIsRecording);

    flutterFft.onRecorderStateChanged.listen(
        (data) => {
              print("Changed state, received: $data"),
              setState(
                () => {
                  frequency = data[1] as double,
                  note = data[2] as String,
                  octave = data[5] as int,
                },
              ),
              flutterFft.setNote = note!,
              flutterFft.setFrequency = frequency!,
              flutterFft.setOctave = octave!,
              print("Octave: ${octave!.toString()}")
            },
        onError: (err) {
          print("Error: $err");
        },
        onDone: () => {print("Isdone")});
  }

  @override
  void initState() {
    isRecording = flutterFft.getIsRecording;
    frequency = flutterFft.getFrequency;
    note = flutterFft.getNote;
    octave = flutterFft.getOctave;
    super.initState();
    _initialize();
  }

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
        title: "Simple flutter fft example",
        theme: ThemeData.dark(),
        color: Colors.blue,
        home: Scaffold(
          backgroundColor: Colors.purple,
          body: Center(
            child: Column(
              mainAxisAlignment: MainAxisAlignment.center,
              children: [
                isRecording!
                    ? Text("Current note: ${note!},${octave!.toString()}",
                        style: TextStyle(fontSize: 30))
                    : Text("Not Recording", style: TextStyle(fontSize: 35)),
                isRecording!
                    ? Text(
                        "Current frequency: ${frequency!.toStringAsFixed(2)}",
                        style: TextStyle(fontSize: 30))
                    : Text("Not Recording", style: TextStyle(fontSize: 35))
              ],
            ),
          ),
        ));
  }
}

Methods

When we instantiate the plugin, a method channel variable is created, with the tag "com.slins.flutterfft/record".

This is the variable responsible for estabilishing a connection between Dart and the platform channel.

For the section below, it is assumed that the plugin was instantiated and stored in a variable called "flutterFft".

Three main methods
  1. flutterFft.onRecorderStateChanged
    • Stream that listens to the updates from the recorder..
  2. flutterFft.startRecording()
    • Starts recording using the data from the plugin's local instance. In other words, if you want to pass custom values as arguments, you have to set them inside the flutterFft instance before starting the recorder. i.e. flutterFft.setSampleRate = 22050
  3. flutterFft.stopRecording()
    • Stops recording.
Variables, default values, getters, setters and descriptions
Variable Default Value Type Getter Setter Description
_tuning ["E4", "B3", "G3", "D3", "A2", "E2"] List<String> flutterFft.getTuning flutterFft.setTuning Controller for the tuning target. Format: ["E4", "B3", "G3", "D3", "A2", "E2"] (The detected frequency is compared to these values in order to resolve the detection data.)
_isRecording false bool flutterFft.getIsRecording flutterFft.setIsRecording Controller for the recorder state.
_subscriptionDuration 0.25 double flutterFft.getSubscriptionDuration flutterFft.setSubscriptionDuration Controller for the interval between platform channel function calls.
_numChannels 1 int flutterFft.getNumChannels flutterFft.setNumChannels Controller for the number of channels that gets passed to the pitch detector.
_sampleRate 44100 int flutterFft.getSampleRate flutterFft.setSampleRate Controller for the sample rate that gets passed to the pitch detector.
_androidAudioSource AndroidAudioSource.MIC AndroidAudioSource flutterFft.getAndroidAudioSource flutterFft.setAndroidAudioSource Controller for the audio source. (Microphone, etc.)
_tolerance 1.00 double flutterFft.getTolerance flutterFft.setTolerance Controller for the tolerance. (How far apart can the current frequency from the target frequency in order to be considered on pitch)
_frequency 0 double flutterFft.getFrequency flutterFft.setFrequency Controller for the frequency.
_note "" String flutterFft.getNote flutterFft.setNote Controller for the note
_target 0 double flutterFft.getTarget flutterFft.setTarget Controller for the target frequency. (Based on the current selected tuning, calculate the nearest frequency in tune to be considered as the target, i.e: IF currentNote == A && A.frequency.distanceToB IS SmallestTargetDistance -> _target = A.frequency.distanceToB)
_distance 0 double flutterFft.getDistance flutterFft.setDistance Controller for the distance between the current frequency and the target frequency.
_octave 0 int flutterFft.getOctave flutterFft.setOctave Controller for the detected octave.
_nearestNote "" String flutterFft.getNearestNote flutterFft.setNearestNote Controller for nearest note. (Based on the current note)
_nearestTarget 0 double flutterFft.getNearestTarget flutterFft.setNearestTarget Controller for nearest target. (Second smallest distance, as the smallest distance is already _target)
_nearestDistance 0 double flutterFft.getNearestDistance flutterFft.setNearestDistance Controller for nearest distance. (Second smallest distance)
_nearestOctave 0 int flutterFft.getNearestOctave flutterFft.setNearestOctave Controller for nearest octave. (Based on the "nearest" data)
_isOnPitch false bool flutterFft.getIsOnPitch flutterFft.setIsOnPitch Controller for the pitch
Todo
  • iOS version;
  • Separate call handling logic;
  • Improve performance, by rewriting code and/or writing native flutter/dart pitch detection;
  • Improve accuracy/outliers, some frequencies are way off;
  • Improve asking for permission when first running the app, when there's no permanent permission given by the user, and quit when it's denied. (crashes when user denies prompt)

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