fijkplayer (Video player plugin for Flutter) Flutter 媒体播放器
✨ 手把手带你写 Flutter 系统音量插件 ✨ Flutter 多版本管理工具 fvm ✨
A Flutter media player plugin for iOS and android based on ijkplayer
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Feedback welcome and
Pull Requests are most welcome!
Documentation 文档
Development Documentation https://fijkplayer.befovy.com/docs/en/ quick start、guide、and concepts about fijkplayer
开发文档 https://fijkplayer.befovy.com/docs/zh/ 包含快速开始、使用指南、fijkplayer 中的概念理解
dart api https://pub.dev/documentation/fijkplayer/ detail API and argument explaination
Release Notes https://github.com/befovy/fijkplayer/releases and CHANGELOG.md
FAQ https://fijkplayer.befovy.com/docs/zh/faq.html
Installation 安装
Add fijkplayer as a dependency in your pubspec.yaml file .
dependencies:
fijkplayer: ^{{latest version}}
Replace {{latest version}} with the version number in badge above.
Use git branch which not published to pub.
dependencies:
fijkplayer:
git:
url: https://github.com/befovy/fijkplayer.git
ref: develop
Example 示例
import 'package:fijkplayer/fijkplayer.dart' ;
import 'package:flutter/material.dart' ;
class VideoScreen extends StatefulWidget {
final String url;
VideoScreen ({@required this .url});
@override
_VideoScreenState createState () => _VideoScreenState ();
}
class _VideoScreenState extends State <VideoScreen > {
final FijkPlayer player = FijkPlayer ();
_VideoScreenState ();
@override
void initState () {
super .initState ();
player.setDataSource (widget.url, autoPlay: true );
}
@override
Widget build (BuildContext context) {
return Scaffold (
appBar: AppBar (title: Text ("Fijkplayer Example" )),
body: Container (
alignment: Alignment .center,
child: FijkView (
player: player,
),
));
}
@override
void dispose () {
super .dispose ();
player.release ();
}
}
Contributors 贡献者 ✨
Thanks goes to these wonderful people (emoji key )
This project follows the all-contributors specification. Contributions of any kind welcome
iOS Warning 警告
Warning: The fijkplayer video player plugin is not functional on iOS simulators. An iOS device must be used during development/testing. For more details, please refer to this issue .
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