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パッケージ詳細v0.2.0

futuristic

StatelessWidget 内で Future を安全に実行および再試行できるようにします。

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パッケージをインストール

flutter pub add futuristic

パッケージ概要

公開情報に基づく選定ガイドです。参考としてご利用ください。

Futuristic は、Flutter/Dart パッケージであり、StatelessWidget 内で Future の安全な実行と再試行ロジックを可能にします。状態管理を必要とせずに、読み込み状態、エラー、再試行を管理するための明確で宣言的な API を提供することで、状態なしコンテキストでの非同期操作の処理を簡素化します。このパッケージは Flutter のウィジェットツリーとシームレスに統合され、すべての主要プラットフォームをサポートしています。応答性のある UI を維持しながらデータを取得したり、非同期タスクを実行したい場合に最適です。

用途

  • ステートレスウィジェットでデータを取得する
  • 失敗した非同期操作に対する再試行ロジックの実装
  • ロード状態とエラー状態の表示
  • 非同期コンテンツを使用したダイナミックなUIの構築
  • 関数コンポーネントにおける非同期処理の簡素化

主な機能

  • StatelessWidgets における安全な Future 実行
  • 組み込みの再試行メカニズム
  • 読み込み状態およびエラー状態のサポート
  • 最小限のボイラープレート
  • クロスプラットフォーム互換性

適している対象

  • StatelessWidget を広く使用する開発者
  • 複雑な状態管理を避けるチーム
  • シンプルな非同期処理を必要とするプロジェクト
  • 頻繁なデータ取得を伴うUI
  • 複数のプラットフォームをターゲットにするアプリ

注意事項

  • 複雑な状態付き論理には適していません
  • 基本的な再試行戦略に限定
  • Futures および async/await の理解が必要です
  • 完全な状態管理ソリューションを置き換えることはできません
  • 軽量な非同期操作に最適

元の README

関連するソースリポジトリの README 原文のスナップショットです。最新の内容はリポジトリをご覧ください。

futuristic

Makes it possible to safely execute and retry a Future inside a StatelessWidget.

See the Mainstream package for a similar API for working with Streams.

Problem

If you've ever tried to use the FutureBuilder widget in Flutter, you've probably been surprised by its behavior. When used inside a StatelessWidget, it will re-execute its Future every time it is rebuilt. Since a widget can be rebuilt many times in Flutter (including due to hot reload), this can be undesirable if our Future calls a non-idempotent REST API endpoint, for example.

class Home extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return FutureBuilder(
      future: myExpensiveFuture(),  //Will be executed every time Home is rebuilt
      builder: (_context, snapshot) {
        ...
      },
    );
  }
}

To execute our Future only once, we could use a StatefulWidget, but now we have the extra boilerplate of using a StatefulWidget and holding onto our Future in a state variable.

class Home extends StatefulWidget {
  @override
  State<Home> createState() => _HomeState();
}

class _HomeState extends State<Home> {
  Future _future;

  @override
  void initState() {
    super.initState();
    _future = myExpensiveFuture();
  }

  @override
  Widget build(BuildContext context) {
    return FutureBuilder(
      future: _future,  // Will be executed only once
      builder: (_context, snapshot) {
        ...
      },
    );
  }
}

Solution

The problem with FutureBuilder is, ironically, that it takes a Future instance as its input. Instead, the Futuristic widget takes a Function that returns a Future and holds onto it in its own State. This means:

  • It can be used in a StatelessWidget.
  • It can let child widgets start or retry a Future.

Additionally, Futuristic provides:

  • Multiple builder callbacks to provide mutually exclusive initial/busy/data/error widget states.
  • Optional onData/onError callbacks to perform additional actions when a Future succeeds or fails.
  • Generic type safety for the data provided to callbacks. The type parameter <T> can be omitted if it can be inferred from the futureBuilder function.

Usage

We can use the Futuristic widget to wrap a single component like a button, or even an entire screen.

Button example

To start executing a Future in response to a button press, connect its onPressed handler to the start function provided in the initialBuilder callback.

Future<int> myFuture(int first, int second) async {
  await Future.delayed(const Duration(seconds: 1));
  return first + second;
}

class MyButton extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return Futuristic<int>(
      futureBuilder: () => myFuture(1, 2),
      initialBuilder: (context, start) => RaisedButton(child: Text('Go'), onPressed: start),
      busyBuilder: (context) => CircularProgressIndicator(),
      errorBuilder: (context, error, retry) => RaisedButton(child: Text('Oops'), onPressed: retry),
      dataBuilder: (context, data) => Text(data.toString()),
    );
  }
}

The futureBuilder parameter is required.

The initialBuilder parameter is required if autoStart is false (see example below).

The optional busyBuilder displays a widget when the Future is busy executing. By default, it shows a centered CircularProgressIndicator. By displaying this, we inform the user that the operation is in progress and also prevent the Future from being triggered twice accidentally.

The optional errorBuilder displays a widget when the Future has failed, typically with an Error or Exception. This is provided as a parameter, together with a retry function that can be called to "retry" the Future.

The optional dataBuilder displays a widget when the Future has succeded. The resulting T value of the Future<T> is provided as a parameter to the callback. Note that this will be null in the case of a Future<void>.

Screen example

To automatically start executing a Future upon navigating to a screen, set the autoStart parameter to true instead of providing an initialBuilder. The busyBuilder will be displayed immediately.

Future<int> myFuture(int first, int second) async {
  await Future.delayed(const Duration(seconds: 1));
  throw Exception('something happened');
  return first + second;
}

class MyScreen extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return Futuristic<int>(
      autoStart: true,
      futureBuilder: () => myFuture(1, 2),
      busyBuilder: (context) => CircularProgressIndicator(),
      onError: (error, retry) => showDialog(...),
      onData: (data) => showDialog(...),
    );
  }
}

The futureBuilder parameter is required.

The optional onError callback can be used to handle the error event by displaying an alert dialog or sending to a logging provider, for example. It can be used in place of or together with the errorBuilder. A retry function is provided as a parameter that can be called to "retry" the Future. Be careful not to call retry without user interaction to avoid creating an infinite loop. This callback will not be retriggered as a result of a widget rebuild.

The optional onData callback can be used to handle a successful result by displaying an alert dialog or performing navigation. for example. This can be used in place of or together with the dataBuilder. This callback will not be retriggered as a result of a widget rebuild.

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