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パッケージ詳細v2.4.3

mmkv

WeChatが開発した効率的で小型のモバイルキー値ストレージフレームワーク。AndroidおよびiOSで動作します。

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パッケージをインストール

flutter pub add mmkv

パッケージ概要

公開情報に基づく選定ガイドです。参考としてご利用ください。

MMKV は、WeChat がモバイルアプリケーション用に開発した高性能で軽量なキー値ストレージソリューションです。Android、iOS、macOS、Windows、Linux プラットフォーム間で効率的なデータ永続化を提供します。高速性と信頼性を重視して設計されており、メモリマップドファイルを使用して高速な読み書き操作を実現しており、ユーザー設定、セッショントークン、キャッシュされたコンテンツなどの小規模から中規模のデータを格納するのに最適です。クロスプラットフォーム対応により、デバイス間で一貫した動作を保証します。Flutterプラグインは最小限のボイラープレートで統合を簡素化します。

用途

  • ユーザーの設定を保存する
  • アプリデータのキャッシュ
  • セッショントークンの保存
  • 設定の設定を保持する
  • 小規模なアプリの状態の取り扱い

主な機能

  • 高速な読み書きパフォーマンス
  • クロスプラットフォーム互換性
  • メモリマップドファイルストレージ
  • 低いメモリ使用量
  • キー値インターフェースを備えたシンプルな API

適している対象

  • 高速ローカルストレージを必要とするアプリ
  • 頻繁なデータアクセスを持つモバイルアプリ
  • パフォーマンスを重視する開発者
  • 軽量な永続性を必要とするプロジェクト
  • 複数のプラットフォーム向けのFlutterアプリ

注意事項

  • 大規模なデータセットには適していません
  • 制限されたクエリ機能
  • シンプルなキーと値のペアに最適
  • デフォルトではデータは暗号化されていません
  • データ型の手動処理が必要

元の README

関連するソースリポジトリの README 原文のスナップショットです。最新の内容はリポジトリをご覧ください。

license PRs Welcome Release Version Platform

中文版本请参看这里

MMKV is an efficient, small, easy-to-use mobile key-value storage framework used in the WeChat application. It's currently available on Android, iOS/macOS, Windows, POSIX and HarmonyOS NEXT, with experimental Kotlin Multiplatform support.

MMKV for Kotlin Multiplatform

The v2.4.2 Kotlin Multiplatform package is experimental and currently targets Android and iOS. Its API and artifact layout may change in a future release. Add it to the shared module:

kotlin {
    sourceSets {
        commonMain.dependencies {
            implementation("com.tencent:mmkv-kmp:2.4.2")
        }
    }
}

Supported targets are Android, iosArm64, iosSimulatorArm64, and iosX64. See the Kotlin Multiplatform guide for initialization and packaging details.

MMKV for Android

Features

  • Efficient. MMKV uses mmap to keep memory synced with files, and protobuf to encode/decode values, making the most of Android to achieve the best performance.

    • Multi-Process concurrency: MMKV supports concurrent read-read and read-write access between processes.
  • Easy-to-use. You can use MMKV as you go. All changes are saved immediately, no sync, no apply calls needed.

  • Small.

    • A handful of files: MMKV contains process locks, encode/decode helpers and mmap logics, and nothing more. It's really tidy.
    • About 50K in binary size: MMKV adds about 50K per architecture on App size, and much less when zipped (APK).

Getting Started

Installation Via Maven

Add the following lines to build.gradle on your app module:

dependencies {
    implementation 'com.tencent:mmkv:2.4.2'
    // replace "2.4.2" with any available version
}

Starting from v2.0.0, MMKV no longer supports 32-bit arch and API level 22 or 21, if you want 32-bit or API level 21~22, use v1.3.x LTS series.

For other installation options, see Android Setup.

Quick Tutorial

You can use MMKV as you go. All changes are saved immediately, no sync, no apply calls needed.
Setup MMKV on App startup, say your Application class, add these lines:

public void onCreate() {
    super.onCreate();

    String rootDir = MMKV.initialize(this);
    System.out.println("mmkv root: " + rootDir);
    //……
}

MMKV has a global instance, that can be used directly:

import com.tencent.mmkv.MMKV;
    
MMKV kv = MMKV.defaultMMKV();

kv.encode("bool", true);
boolean bValue = kv.decodeBool("bool");

kv.encode("int", Integer.MIN_VALUE);
int iValue = kv.decodeInt("int");

kv.encode("string", "Hello from mmkv");
String str = kv.decodeString("string");

MMKV also supports Multi-Process Access. Full tutorials can be found here Android Tutorial.

Performance

Writing random int for 1000 times, we get this chart:

For more benchmark data, please refer to our benchmark.

MMKV for iOS/macOS

Features

  • Efficient. MMKV uses mmap to keep memory synced with files, and protobuf to encode/decode values, making the most of iOS/macOS to achieve the best performance.

  • Easy-to-use. You can use MMKV as you go, no configurations are needed. All changes are saved immediately, no synchronize calls are needed.

  • Small.

    • A handful of files: MMKV contains encode/decode helpers and mmap logics and nothing more. It's really tidy.
    • Less than 30K in binary size: MMKV adds less than 30K per architecture on App size, and much less when zipped (IPA).

Getting Started

Installation Via CocoaPods:
  1. Install CocoaPods;
  2. Open the terminal, cd to your project directory, run pod repo update to make CocoaPods aware of the latest available MMKV versions;
  3. Edit your Podfile, add pod 'MMKV' to your app target;
  4. Run pod install;
  5. Open the .xcworkspace file generated by CocoaPods;
  6. Add #import <MMKV/MMKV.h> to your source file and we are done.

For other installation options, see iOS/macOS Setup.

Quick Tutorial

You can use MMKV as you go, no configurations are needed. All changes are saved immediately, no synchronize calls are needed. Setup MMKV on App startup, in your -[MyApp application: didFinishLaunchingWithOptions:], add these lines:

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    // init MMKV in the main thread
    [MMKV initializeMMKV:nil];

    //...
    return YES;
}

MMKV has a global instance, that can be used directly:

MMKV *mmkv = [MMKV defaultMMKV];
    
[mmkv setBool:YES forKey:@"bool"];
BOOL bValue = [mmkv getBoolForKey:@"bool"];
    
[mmkv setInt32:-1024 forKey:@"int32"];
int32_t iValue = [mmkv getInt32ForKey:@"int32"];
    
[mmkv setString:@"hello, mmkv" forKey:@"string"];
NSString *str = [mmkv getStringForKey:@"string"];

MMKV also supports Multi-Process Access. Full tutorials can be found here.

Performance

Writing random int for 10000 times, we get this chart:

For more benchmark data, please refer to our benchmark.

MMKV for Windows

Features

  • Efficient. MMKV uses mmap to keep memory synced with files, and protobuf to encode/decode values, making the most of Windows to achieve the best performance.

    • Multi-Process concurrency: MMKV supports concurrent read-read and read-write access between processes.
  • Easy-to-use. You can use MMKV as you go. All changes are saved immediately, no save, no sync calls are needed.

  • Small.

    • A handful of files: MMKV contains process locks, encode/decode helpers and mmap logics, and nothing more. It's really tidy.
    • About 10K in binary size: MMKV adds about 10K on application size, and much less when zipped.

Getting Started

Installation Via Source
  1. Getting source code from git repository:

    git clone https://github.com/Tencent/MMKV.git
    
  2. Add Core/core.vcxproj to your solution;

  3. Add MMKV project to your project's dependencies;

  4. Add $(OutDir)include to your project's C/C++ -> General -> Additional Include Directories;

  5. Add $(OutDir) to your project's Linker -> General -> Additional Library Directories;

  6. Add mmkv.lib to your project's Linker -> Input -> Additional Dependencies;

  7. Add #include <MMKV/MMKV.h> to your source file and we are done.

note:

  1. MMKV is compiled with MT/MTd runtime by default. If your project uses MD/MDd, you should change MMKV's setting to match your project's (C/C++ -> Code Generation -> Runtime Library), or vice versa.
  2. MMKV is developed with Visual Studio 2017, change the Platform Toolset if you use a different version of Visual Studio.

For other installation options, see Windows Setup.

Quick Tutorial

You can use MMKV as you go. All changes are saved immediately, no sync, no save calls needed.
Setup MMKV on App startup, say in your main(), add these lines:

#include <MMKV/MMKV.h>

int main() {
    std::wstring rootDir = getYourAppDocumentDir();
    MMKV::initializeMMKV(rootDir);
    //...
}

MMKV has a global instance, that can be used directly:

auto mmkv = MMKV::defaultMMKV();

mmkv->set(true, "bool");
std::cout << "bool = " << mmkv->getBool("bool") << std::endl;

mmkv->set(1024, "int32");
std::cout << "int32 = " << mmkv->getInt32("int32") << std::endl;

mmkv->set("Hello, MMKV for Windows", "string");
std::string result;
mmkv->getString("string", result);
std::cout << "string = " << result << std::endl;

MMKV also supports Multi-Process Access. Full tutorials can be found here Windows Tutorial.

MMKV for POSIX

Features

  • Efficient. MMKV uses mmap to keep memory synced with files, and protobuf to encode/decode values, making the most of POSIX to achieve the best performance.

    • Multi-Process concurrency: MMKV supports concurrent read-read and read-write access between processes.
  • Easy-to-use. You can use MMKV as you go. All changes are saved immediately, no save, no sync calls are needed.

  • Small.

    • A handful of files: MMKV contains process locks, encode/decode helpers and mmap logics, and nothing more. It's really tidy.
    • About 7K in binary size: MMKV adds about 7K on application size, and much less when zipped.

Getting Started

Installation Via CMake
  1. Getting source code from the git repository:

    git clone https://github.com/Tencent/MMKV.git
    
  2. Edit your CMakeLists.txt, add those lines:

    add_subdirectory(mmkv/POSIX/src mmkv)
    target_link_libraries(MyApp
        mmkv)
    
  3. Add #include "MMKV.h" to your source file and we are done.

For other installation options, see POSIX Setup.

Quick Tutorial

You can use MMKV as you go. All changes are saved immediately, no sync, no save calls needed.
Setup MMKV on App startup, say in your main(), add these lines:

#include "MMKV.h"

int main() {
    std::string rootDir = getYourAppDocumentDir();
    MMKV::initializeMMKV(rootDir);
    //...
}

MMKV has a global instance, that can be used directly:

auto mmkv = MMKV::defaultMMKV();

mmkv->set(true, "bool");
std::cout << "bool = " << mmkv->getBool("bool") << std::endl;

mmkv->set(1024, "int32");
std::cout << "int32 = " << mmkv->getInt32("int32") << std::endl;

mmkv->set("Hello, MMKV for Windows", "string");
std::string result;
mmkv->getString("string", result);
std::cout << "string = " << result << std::endl;

MMKV also supports Multi-Process Access. Full tutorials can be found here POSIX Tutorial.

MMKV for HarmonyOS NEXT

Features

  • Efficient. MMKV uses mmap to keep memory synced with file, and protobuf to encode/decode values, making the most of native platform to achieve best performance.

    • Multi-Process concurrency: MMKV supports concurrent read-read and read-write access between processes.
  • Easy-to-use. You can use MMKV as you go. All changes are saved immediately, no sync, no flush calls needed.

  • Small.

    • A handful of files: MMKV contains process locks, encode/decode helpers and mmap logics and nothing more. It's really tidy.
    • About 600K in binary size: MMKV adds about 600K per architecture on App size, and much less when zipped (HAR/HAP).

Getting Started

Installation via OHPM:
ohpm install @tencent/mmkv
Quick Tutorial

You can use MMKV as you go. All changes are saved immediately, no sync, no apply calls needed.
Setup MMKV on App startup, say your EntryAbility.onCreate() function, add these lines:

import { MMKV } from '@tencent/mmkv';

export default class EntryAbility extends UIAbility {
  onCreate(want: Want, launchParam: AbilityConstant.LaunchParam): void {
    let appCtx = this.context.getApplicationContext();
    let mmkvRootDir = MMKV.initialize(appCtx);
    console.info('mmkv rootDir: ', mmkvRootDir);
    ……
  }

MMKV has a global instance, that can be used directly:

import { MMKV } from '@tencent/mmkv';
    
let mmkv = MMKV.defaultMMKV();
mmkv.encodeBool('bool', true);
console.info('bool = ', mmkv.decodeBool('bool'));
    
mmkv.encodeInt32('int32', Math.pow(2, 31) - 1);
console.info('max int32 = ', mmkv.decodeInt32('int32'));
    
mmkv.encodeInt64('int', BigInt(2**63) - BigInt(1));
console.info('max int64 = ', mmkv.decodeInt64('int'));
    
let str: string = 'Hello OpenHarmony from MMKV';
mmkv.encodeString('string', str);
console.info('string = ', mmkv.decodeString('string'));

let arrayBuffer: ArrayBuffer = StringToArrayBuffer('Hello OpenHarmony from MMKV with bytes');
mmkv.encodeBytes('bytes', arrayBuffer);
let bytes = mmkv.decodeBytes('bytes');
console.info('bytes = ', ArrayBufferToString(bytes));

As you can see, MMKV is quite easy to use. For the full documentation, see HarmonyOS NEXT Tutorial.

License

MMKV is published under the BSD 3-Clause license. For details check out the LICENSE.TXT.

Change Log

Check out the CHANGELOG.md for details of change history.

Contributing

If you are interested in contributing, check out the CONTRIBUTING.md, also join our Tencent OpenSource Plan. MMKV has officially joined the Tencent Device-oriented Service Product Alliance, working together with other alliance members to build an open and mutually beneficial frontend technology product ecosystem.

To give clarity of what is expected of our members, MMKV has adopted the code of conduct defined by the Contributor Covenant, which is widely used. And we think it articulates our values well. For more, check out the Code of Conduct.

FAQ & Feedback

Check out the FAQ first. Should there be any questions, don't hesitate to create issues.

Personal Information Protection Rules

User privacy is taken very seriously: MMKV does not obtain, collect or upload any personal information. Please refer to the MMKV SDK Personal Information Protection Rules for details.

カテゴリー

依存関係

依存関係一覧 7 件

  • ffi^2.0.0
  • mmkv_android>=2.4.3 <2.5.0
  • mmkv_ios>=2.4.3 <2.5.0
  • mmkv_linux>=2.4.3 <2.5.0
  • mmkv_ohos>=2.4.3 <2.5.0
  • mmkv_platform_interface>=2.4.0 <2.5.0
  • mmkv_win32>=2.4.3 <2.5.0

ソースリポジトリ

このパッケージを使用しているプロジェクト

データはまだありません。