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パッケージ詳細v2.1.0

triple

セグメント化された状態パターンの抽象。トリプルストアを作成するために使用します。

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パッケージをインストール

flutter pub add triple

パッケージ概要

公開情報に基づく選定ガイドです。参考としてご利用ください。

Triple は、セグメント化された状態パターンに基づく状態管理ソリューションであり、Flutter アプリケーションにおける状態処理を簡素化することを目的としています。Triple Store を通じてデータ、ロード状態、エラー状態をカプセル化するクリーンな抽象を提供します。このパターンにより、予測可能な状態遷移が促進され、関心の分離によってコードの可読性が向上します。最小限のボイラープレートで構造的かつスケーラブルな状態ロジックが必要なアプリに最適です。

用途

  • 複雑なアプリケーション状態の管理
  • 非同期操作の処理
  • 再利用可能な状態ロジックの実装
  • スケーラブルなUIコンポーネントの構築
  • エラーおよび読み込み状態の管理を簡素化する

主な機能

  • セグメント化された状態パターンの実装
  • 状態管理のためのトリプルストア
  • 読み込み、成功、エラー状態の組み込みサポート
  • 最小限のボイラープレート
  • Flutter ウィジェットとの簡単な統合

適している対象

  • 構造的な状態管理を求める開発者
  • 状態の種類を明確に分離する必要があるプロジェクト
  • 予測可能な状態遷移を望むチーム
  • 頻繁な非同期操作を行うアプリ
  • Flutter 初心者が状態パターンを学ぶ

注意事項

  • セグメント化された状態パターンの理解が必要です
  • 単純な状態の要件に対してオーバーヘッドを追加する可能性があります
  • 状態のセグメンテーションが有益なケースに限定される
  • すべての状態管理ソリューションの完全な代替ではない

元の README

関連するソースリポジトリの README 原文のスナップショットです。最新の内容はリポジトリをご覧ください。

Triple - Segmented State Pattern


Logo Logo

Welcome to Triple! Design Pattern for State Management.

· Report Bug · Request Feature



Table of Contents
  1. About The Project
  2. Usage
    1. Installation
    2. How to use?
  3. Contributing
  4. Contact
  5. Contributors


:memo: About The Project

What is Triple?

Triple is a nickname to SSP (Segmented State Standard). Some packages were created to make it easier for developers to start using the standard. We'll call it an extension.

Segmented State Pattern (SSP)

When we talk about a single flow state, we end up solving architecture problems early, as we will have only one data flow for each state.

In addition to the maintainability and to the ease of use architecture, we also have the possibility of increasing this flow with other standards such as the Observer, which gives reactivity to the component when it is modified, and Memento, which makes it possible to revert or redo this state.

A beautiful example of a pattern with a single flow is BLoC, giving reactivity to a state allowing all transformations in that flow. This (although complicated for some), consolidates very well in the architecture of a project, even the limits of this practice are beneficial for not allowing the developer to resort to other solutions for the architecture and the standard for its resource.

There are other ways to promote reactivity in a property instead of the entire object, such as MobX's Observable and Flutter's ValueNotifier, and that gives us a lot of choices. However, we lose some important architecture limits, which can put in check the project maintenance in the future. Therefore, it needs a standard to force limits on the individual reactivity of each property and thereby improve the maintainability of the components responsible for managing the states of the application.

Triple is a nickname to SSP (Segmented State Standard). Some packages were created to make it easier for developers to start using the standard. We'll call it an extension.


This project is distributed under the MIT License. See LICENSE.txt for more information.


✨ Usage

The SSP segments the state into 3 reactive parts, the state value (state), the error object (error), and the state loading action (loading).

These segments are observed in a listener or separate listeners. They can also be combined to obtain a new segment, always starting from the 3 main segments.

Installation

Dependencies

add the following dependencies to your pubspec.yaml file:

dependencies:
  flutter_triple: ^1.3.0
Import

Import the package in your code with:

import 'package:flutter_triple/flutter_triple.dart';

How to use?

Create a Store

Create a class that extends NotifierStore<Error, State>. The first type is the type of the error, the second is the type of the state.

class CounterStore extends NotifierStore<Exception, int> {
  CounterStore() : super(0);

  void increment() => update(state + 1);
  void decrement() => update(state - 1);
}
Consume with Listeners, Builders and Consumers

Consume the store with scopes ScopedBuilder, ScopedListener and ScopedConsumer.


class CounterPage extends StatefulWidget {
  @override
  _CounterPageState createState() => _CounterPageState();
}

class _CounterPageState extends State<CounterPage> {
  final store = CounterStore();

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text('Counter'),
      ),
      body: ScopedBuilder<CounterStore, Exception, int>(
        store: store,
        onLoading: (context) => Center(child: CircularProgressIndicator()),
        onError: (context, error) => Center(child: Text(error.toString())),
        onState: (context, state) => Center(
          child: Text(
            '$state',
            style: Theme.of(context).textTheme.headline4,
          ),
        ),
      ),
      floatingActionButton: Row(
          mainAxisAlignment: MainAxisAlignment.end,
          children: [
            FloatingActionButton(
              onPressed: store.decrement,
              tooltip: 'Decrement',
              child: Icon(Icons.remove),
            ),
            SizedBox(width: 5),
            FloatingActionButton(
              onPressed: store.increment,
              tooltip: 'Increment',
              child: Icon(Icons.add),
            ),
          ],
        ),
    );
  }
}

🧑‍💻 Contributing

Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.

If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the appropriate tag. Don't forget to give the project a star! Thanks again!

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

Remember to include a tag, and to follow Conventional Commits and Semantic Versioning when uploading your commit and/or creating the issue.

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💬 Contact

Flutterando Community

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👥 Contributors

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🛠️ Maintaned by


This fork version is maintained by Flutterando.

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