패키지, 저장소 및 앱 카테고리 검색

패키지 상세v0.2.3+22

flame_oxygen

Oxygen ECS를 Flame 엔진과 통합합니다.

AndroidiOSWebmacOSWindowsLinux
30일 다운로드
47
좋아요
13
Pub 점수
140

패키지 설치

flutter pub add flame_oxygen

패키지 개요

공개 정보를 바탕으로 생성한 선택 가이드입니다.

flame_oxygen은 Oxygen 엔티티 컴포넌트 시스템(ECS)을 Flame 게임 엔진과 통합하여 데이터 중심 아키텍처를 통해 효율적이고 확장 가능한 게임 개발을 가능하게 합니다. 개발자들은 컴포넌트와 시스템을 사용해 게임 엔티티를 구성할 수 있으며, 관심사의 분리와 성능 향상을 촉진합니다. 이 패키지는 Flutter 기반 게임에서 사용하도록 설계되었으며, Flame의 강력한 렌더링 및 입력 처리 기능을 활용합니다. 여러 플랫폼을 지원하므로 모듈식 로직을 가진 복잡하고 고성능 게임 개발에 이상적입니다.

사용 사례

  • 확장 가능한 게임 아키텍처 구축
  • 대규모 게임 엔티티 관리
  • 데이터 기반 게임 로직 구현
  • 모듈러 및 재사용 가능한 시스템 만들기
  • 다양한 플랫폼에서 고성능 게임 개발

주요 기능

  • 플레임 엔진과의 원활한 통합
  • ECS를 사용한 데이터 중심 설계
  • 컴포넌트 기반 엔티티 관리 지원
  • 크로스 플랫폼 호환성
  • 대규모 게임을 위한 고성능

적합한 대상

  • Flame Engine를 사용하는 게임 개발자
  • 복잡한 게임 시스템을 구축하는 팀
  • 고성능 및 확장성이 필요한 프로젝트
  • ECS 패턴에 관심 있는 개발자
  • 크로스 플랫폼 게임 개발

고려 사항

  • ECS 개념에 익숙해야 합니다
  • 더 큰 또는 복잡한 프로젝트에 적합
  • 간단한 게임에 부담을 줄 수 있습니다
  • 핵심 플레임 기능에 비해 문서가 제한적입니다

원본 README

연결된 소스 저장소의 README 원문 스냅샷입니다. 최신 내용은 저장소에서 확인하세요.

Flutter favorite

flame

A Flutter-based game engine.


Documentation

The full documentation for Flame can be found on docs.flame-engine.org.

To change the version of the documentation, use the version selector noted with version: in the top of the page.

Note: The documentation that resides in the main branch is newer than the released documentation on the docs website.

Other useful links:

  • The official Flame site.
  • Examples of most features which can be tried out from your browser.
    • To access the code for each example, press the < > button in the top right corner.
  • Tutorials - Some simple tutorials to get started.
  • API Reference - The generated dartdoc API reference.
  • awesome-flame - A curated list of Tutorials, Games, Libraries and Articles.

Help

There is a Flame community on Blue Fire's Discord server where you can ask any of your Flame related questions.

If you are more comfortable with StackOverflow, you can also create a question there. Add the Flame tag, to make sure that anyone following the tag can help out.

Features

The goal of the Flame Engine is to provide a complete set of out-of-the-way solutions for common problems that games developed with Flutter might share.

Some of the key features provided are:

  • A game loop.
  • A component/object system (FCS).
  • Effects and particles.
  • Collision detection.
  • Gesture and input handling.
  • Images, animations, sprites, and sprite sheets.
  • General utilities to make development easier.

On top of those features, you can augment Flame with bridge packages. Through these libraries, you will be able to access bindings to other packages, including custom Flame components and helpers, in order to make integrations seamless.

Flame officially provides bridge libraries to the following packages:

Sponsors

The Flame Engine's top sponsors:

Invertase

Do you or your company want to sponsor Flame? Check out our OpenCollective page, which is also mentioned in the section below, or contact us on Discord.

Support

The simplest way to show us your support is by giving the project a star! :star:

You can also support us monetarily by donating through OpenCollective:

Through GitHub Sponsors:

Or by becoming a patron on Patreon:

You can also show on your repository that your game is made with Flame by using one of the following badges:

Powered by Flame Powered by Flame Powered by Flame

[![Powered by Flame](https://img.shields.io/badge/Powered%20by-%F0%9F%94%A5-272727.svg)](https://flame-engine.org)
[![Powered by Flame](https://img.shields.io/badge/Powered%20by-%F0%9F%94%A5-272727.svg?style=flat-square)](https://flame-engine.org)
[![Powered by Flame](https://img.shields.io/badge/Powered%20by-%F0%9F%94%A5-272727.svg?style=for-the-badge)](https://flame-engine.org)

Contributing

Have you found a bug or have a suggestion of how to enhance Flame? Open an issue and we will take a look at it as soon as possible.

Do you want to contribute with a PR? PRs are always welcome, just make sure to create it from the correct branch (main) and follow the checklist which will appear when you open the PR.

Also, before you start, make sure to read our Contributing Guide.

For bigger changes, or if in doubt, make sure to talk about your contribution to the team. Either via an issue, GitHub discussion, or reach out to the team either using the Discord server.

Credits

  • The Blue Fire team, who are continuously working on maintaining and improving Flame and its ecosystem.
  • All the friendly contributors and people who are helping out in the community.

카테고리

의존성

의존성 목록 2 개

소스 저장소

이 패키지를 사용하는 프로젝트

아직 데이터가 없습니다.