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flame_behaviors

Flame Behaviors는 엔티티와 행동의 형태로 게임 로직의 관심사 분리를 적용하며, 원래 Very Good Ventures에 의해 개발되었습니다.

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패키지 설치

flutter pub add flame_behaviors

패키지 개요

공개 정보를 바탕으로 생성한 선택 가이드입니다.

Flame Behaviors는 게임 로직을 재사용 가능하고 모듈화된 구성 요소인 Behaviors로 분리함으로써 깔끔한 게임 아키텍처를 촉진하는 Flutter/Dart 패키지입니다. 개발자는 엔티티에 행동을 연결할 수 있어 유연하고 유지보수가 쉬운 게임 개발이 가능합니다. 원래 Very Good Ventures에서 제작되었으며, Flame 게임 엔진과 원활하게 통합되어 Android, iOS, Web, macOS, Windows, Linux 등 다양한 플랫폼을 지원합니다. 이 접근 방식은 코드의 재사용성을 높이고 게임 내 복잡한 상호작용을 간소화합니다.

사용 사례

  • 모듈식 게임 컴포넌트 설계
  • 엔티티 간에 논리 재사용
  • 게임 시스템에서 관심사 분리
  • 확장 가능한 게임 아키텍처 구축
  • 엔티티 상호작용 관리
  • 동적 게임 메커니즘 만들기

주요 기능

  • 엔티티에 행동 연결하기
  • 상속보다 조합을 지원합니다
  • 재사용 가능한 로직을 장려합니다
  • 플레임 엔진과 통합
  • Platform-agnostic
  • 관심사의 명확한 분리

적합한 대상

  • Flame 엔진을 사용하는 게임 개발자
  • 유지보수 가능한 코드를 우선시하는 팀
  • 모듈러 게임 로직이 필요한 프로젝트
  • 복잡한 상호작용 시스템을 구축하는 개발자
  • 클린 아키텍처 패턴을 채택하는 사람들

고려 사항

  • Flame 엔진에 익숙해야 합니다
  • 대규모 프로젝트에서 가장 잘 사용됩니다
  • 간단한 게임에 복잡성을 추가할 수 있습니다
  • 적절한 동작 라이프사이클 관리에 의존

원본 README

연결된 소스 저장소의 README 원문 스냅샷입니다. 최신 내용은 저장소에서 확인하세요.

Flutter favorite

flame

A Flutter-based game engine.


Documentation

The full documentation for Flame can be found on docs.flame-engine.org.

To change the version of the documentation, use the version selector noted with version: in the top of the page.

Note: The documentation that resides in the main branch is newer than the released documentation on the docs website.

Other useful links:

  • The official Flame site.
  • Examples of most features which can be tried out from your browser.
    • To access the code for each example, press the < > button in the top right corner.
  • Tutorials - Some simple tutorials to get started.
  • API Reference - The generated dartdoc API reference.
  • awesome-flame - A curated list of Tutorials, Games, Libraries and Articles.

Help

There is a Flame community on Blue Fire's Discord server where you can ask any of your Flame related questions.

If you are more comfortable with StackOverflow, you can also create a question there. Add the Flame tag, to make sure that anyone following the tag can help out.

Features

The goal of the Flame Engine is to provide a complete set of out-of-the-way solutions for common problems that games developed with Flutter might share.

Some of the key features provided are:

  • A game loop.
  • A component/object system (FCS).
  • Effects and particles.
  • Collision detection.
  • Gesture and input handling.
  • Images, animations, sprites, and sprite sheets.
  • General utilities to make development easier.

On top of those features, you can augment Flame with bridge packages. Through these libraries, you will be able to access bindings to other packages, including custom Flame components and helpers, in order to make integrations seamless.

Flame officially provides bridge libraries to the following packages:

Sponsors

The Flame Engine's top sponsors:

Invertase

Do you or your company want to sponsor Flame? Check out our OpenCollective page, which is also mentioned in the section below, or contact us on Discord.

Support

The simplest way to show us your support is by giving the project a star! :star:

You can also support us monetarily by donating through OpenCollective:

Through GitHub Sponsors:

Or by becoming a patron on Patreon:

You can also show on your repository that your game is made with Flame by using one of the following badges:

Powered by Flame Powered by Flame Powered by Flame

[![Powered by Flame](https://img.shields.io/badge/Powered%20by-%F0%9F%94%A5-272727.svg)](https://flame-engine.org)
[![Powered by Flame](https://img.shields.io/badge/Powered%20by-%F0%9F%94%A5-272727.svg?style=flat-square)](https://flame-engine.org)
[![Powered by Flame](https://img.shields.io/badge/Powered%20by-%F0%9F%94%A5-272727.svg?style=for-the-badge)](https://flame-engine.org)

Contributing

Have you found a bug or have a suggestion of how to enhance Flame? Open an issue and we will take a look at it as soon as possible.

Do you want to contribute with a PR? PRs are always welcome, just make sure to create it from the correct branch (main) and follow the checklist which will appear when you open the PR.

Also, before you start, make sure to read our Contributing Guide.

For bigger changes, or if in doubt, make sure to talk about your contribution to the team. Either via an issue, GitHub discussion, or reach out to the team either using the Discord server.

Credits

  • The Blue Fire team, who are continuously working on maintaining and improving Flame and its ecosystem.
  • All the friendly contributors and people who are helping out in the community.

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