Diese Bibliothek erleichtert die Verbindung zwischen dem Meteor-Backend und der Flutter-Anwendung. Speziell für den reibungslosen Einsatz mit StreamBuilder und FutureBuilder entwickelt.
Aus öffentlichen Paketdaten erstellte Orientierung.
Das dart_meteor-Paket ermöglicht eine nahtlose Integration zwischen einer Flutter-App und einem Meteor-Backend. Es vereinfacht die Echtzeit-Daten-Synchronisation durch den Einsatz von StreamBuilder und FutureBuilder und erleichtert die Handhabung von Live-Updates und asynchronen Operationen. Für Entwickler konzipiert, die Meteor als Backend verwenden, abstrahiert die Bibliothek komplexe Netzwerkkonzepte und ermöglicht eine reibungslose Kommunikation mit dem DDP (Distributed Data Protocol) von Meteor. Es unterstützt mehrere Plattformen wie Android, iOS, macOS, Windows und Linux und gewährleistet Konsistenz über Plattformen hinweg. Das Paket ist ideal für die Erstellung reaktiver, Echtzeit-Anwendungen mit minimalem Boilerplate.
Anwendungsfälle
Echtzeit-Daten-Synchronisierung in Flutter-Apps
Verbindung von Flutter-Frontends mit Meteor-Backends
Live-Dashboards oder Chat-Anwendungen erstellen
Synchronisieren von Daten über Geräte
Integration mit bestehenden Meteor-basierten Diensten
Hauptmerkmale
Nahtlose Integration mit StreamBuilder und FutureBuilder
Unterstützung für das DDP-Protokoll von Meteor
Plattformübergreifende Kompatibilität
Minimale Einrichtung für Echtzeit-Updates
Eingebaute Fehlerbehandlung und Wiederherstellunglogik
Geeignet für
Entwickler, die Meteor als Backend verwenden
Apps, die Echtzeit-Daten-Synchronisierung erfordern
Flutter-Projekte, die niedrige Latenz bei Aktualisierungen benötigen
Teams, die mit dem Meteor-Ökosystem vertraut sind
Projekte, die die schnelle Entwicklung reaktiver Benutzeroberflächen priorisieren
Hinweise
Benötigt einen laufenden Meteor-Server
Eingeschränkte Dokumentation im Vergleich zu Mainstream-Paketen
Kann zusätzliche Konfiguration für komplexe Authentifizierung erfordern
Nicht geeignet für nicht-Meteor-Backends
Abhängig von der Wartung des Dart-DDP-Clients durch Dritte
Original-README
Originaler README-Schnappschuss aus dem verknüpften Quell-Repository. Aktuelle Inhalte finden Sie im Repository.
dart_meteor — a Meteor DDP client for Dart/Flutter
Connect your Flutter app to a Meteor backend over DDP.
Designed to work seamlessly with StreamBuilder and FutureBuilder.
Platforms: Dart VM, Flutter iOS/Android/Web
Dart: 3.6 or newer
Meteor: compatible with Meteor 2.x and 3.x servers (tested against Meteor 3.5.1)
Features
Method calls with Future-based results
Subscriptions and reactive collections as Streams
Accounts: login with password/token, logout, password management
Automatic reconnection with backoff, re-login and re-subscription
App lifecycle aware: detects a connection that died while the device slept
DateTime values are converted to/from EJSON $date automatically
Installation
Add the package to your pubspec.yaml:
dependencies:dart_meteor:^4.1.0
Quick start
Create a single MeteorClient instance in your app's global scope so you can
use it anywhere in your project. The client connects immediately and keeps the
connection alive:
import'package:flutter/material.dart';
import'package:dart_meteor/dart_meteor.dart';
final meteor = MeteorClient.connect(url: 'https://yourdomain.com');
voidmain() => runApp(MyApp());
The url may be https://… or wss://…; the client appends the /websocket
DDP endpoint for you.
Then build widgets from the client's streams:
classMyAppextendsStatelessWidget{
constMyApp({super.key});
@overrideWidgetbuild(BuildContext context) {
returnMaterialApp(
home: Scaffold(
appBar: AppBar(title: constText('dart_meteor example')),
body: Column(
children: [
// Show the live connection status.StreamBuilder<DdpConnectionStatus>(
stream: meteor.status(),
builder: (context, snapshot) {
if (!snapshot.hasData) returnconstText('Status: ---');
returnText('Status: ${snapshot.data}');
},
),
// Show a login/logout button depending on the current user.StreamBuilder<String?>(
stream: meteor.userId(),
builder: (context, snapshot) {
if (snapshot.data != null) {
returnElevatedButton(
onPressed: () => meteor.logout(),
child: constText('Logout'),
);
}
returnElevatedButton(
onPressed: () =>
meteor.loginWithPassword('username', 'password'),
child: constText('Login'),
);
},
),
],
),
),
);
}
}
A complete runnable app is in /example: a Flutter chat client
(iOS, Android and Web) that connects to the live demo server at
https://simple-meteor-chat.tanutapi.dev and exercises login, subscriptions,
collections and method calls. There is also a longer walk-through covering
connection status, authentication, and subscriptions in this Medium post.
Method calls
meteor.call() returns a Future. Always handle errors — an unhandled
MeteorError will otherwise crash your app:
try {
final result = await meteor.call('sumMethod', args: [5, 10]);
print('Answer is $result'); // 15
} onMeteorErrorcatch (err) {
print('${err.error}: ${err.reason}');
}
Arguments are optional — meteor.call('helloMethod') works too. A DateTime
anywhere in the arguments or the result is converted to/from Meteor's EJSON
date format automatically.
Method calls also fit naturally into a FutureBuilder:
FutureBuilder<dynamic>(
future: meteor.call('sumMethod', args: [5, 10]),
builder: (context, snapshot) {
if (snapshot.hasError) returnText('Error: ${snapshot.error}');
if (!snapshot.hasData) returnconstCircularProgressIndicator();
returnText('Answer is: ${snapshot.data}');
},
),
Subscriptions and collections
Subscribe to a publication on the server, and read the documents it publishes
through meteor.collection():
meteor.subscribe() returns a SubscriptionHandler with stop() and a
ready() stream that emits true once the server has sent the initial
batch of documents. Optional onReady and onStop callbacks are also
supported. Subscriptions are re-established automatically after a reconnect.
meteor.collection() returns a stream backed by an rxdart
BehaviorSubject: every new listener immediately receives the latest value,
so a StreamBuilder starts with snapshot.hasData == true and an empty map
before any documents arrive.
The emitted value is a Map<String, dynamic> keyed by document _id, with
the whole document as the value:
{"DGbsysgxzSf7Cr8Jg":{"_id":"DGbsysgxzSf7Cr8Jg","field1":0,"field2":"a","field3":true,"field4":"2020-08-30T16:15:57.000Z"// delivered as a Dart DateTime}}
There is no minimongo on the client. Use plain Dart collection operations
(where, map, reduce, …) to query the map — they cover the same ground as
minimongo queries in the Meteor web client.
Looking up a document by id
Since the collection is a map keyed by _id, a lookup is just an index
operation:
// Non-reactive read of a document by its id.final doc = meteor.collectionCurrentValue('your_collection_name')?['DGbsysgxzSf7Cr8Jg'];
if (doc != null) {
// do something
}
// The same works for users.final user = meteor.collectionCurrentValue('users')?['Sf7Cr8JgDGbsysgxz'];
Reading current values without a stream
When you only need the latest value for a condition check — not a reactive
rebuild — every major stream has a non-reactive counterpart:
Reactive stream
Current value
meteor.collection(name)
meteor.collectionCurrentValue(name)
meteor.user()
meteor.userCurrentValue()
meteor.userId()
meteor.userIdCurrentValue()
Accounts
// Log in (works with a username or an email address; the password is sent// as a SHA-256 digest, never in plain text).final result = await meteor.loginWithPassword('user_or_email', 'password');
// Resume a session with a saved token, e.g. after an app restart.await meteor.loginWithToken(token: result.token, tokenExpires: result.tokenExpires);
// Log out.await meteor.logout();
Related APIs: meteor.user(), meteor.userId(), meteor.loggingIn(), and
meteor.logInStatus() are reactive streams of the current account state;
logoutOtherClients(), changePassword(), forgotPassword(), and
resetPassword() cover the rest of the standard accounts flows. After a
reconnect the client re-authenticates automatically using its stored token.
Connection management
meteor.status(); // Stream<DdpConnectionStatus>: connected/connecting/failed/waiting/offline
meteor.reconnect(); // force a reconnection attempt if not connected
meteor.disconnect(); // close the connection and stop reconnecting
While connected, the client exchanges DDP ping/pong with the server and
reconnects when the connection is considered dead, backing off between
attempts (0s, 5s, 10s, … up to maxRetryInterval) so an unreachable server
does not keep the radio busy. disconnect() is final: the client stays offline
until you call reconnect().
The timings are configurable if the defaults do not suit your server:
When a phone sleeps, the OS suspends the process: Dart timers stop firing, and
the server can drop the session without the socket ever reporting an error. The
app then wakes up believing it is still connected, and stays that way until the
next ping happens to time out.
dart_meteor is a pure Dart package, so it does not watch Flutter's lifecycle
itself. Forward it from a WidgetsBindingObserver — this is the whole
integration:
On resume the client measures by wall clock how long it was actually away
rather than trusting its timers. If the connection has been silent longer than
stalenessThreshold it is torn down and replaced immediately, re-resuming the
login and re-subscribing. While paused, the client will not tear down a
connection just because a timer fired late.
meteor.checkLiveness() runs the same check on demand — useful if your app
learns from somewhere else (a connectivity plugin, say) that the network may
have changed.
Server-side Meteor.Errors are thrown as MeteorError, which exposes
error, reason, message, details, errorType, and isClientSafe — the
same fields you get in a Meteor web client.
A call that was still in flight when the connection dropped — because the
device slept, or the network went away — throws MeteorConnectionError
instead. The two are worth distinguishing: MeteorError means the server
considered the request and said no, while MeteorConnectionError means you
never heard back and the method may or may not have run.
try {
await meteor.call('sendMessage', args: ['hello']);
} onMeteorErrorcatch (err) {
// The server rejected it.
} onMeteorConnectionErrorcatch (err) {
// Never got a reply — offer a retry.
}
Calls are not resent automatically after a reconnect: a method like
sendMessage is not safe to run twice, so whether to retry is left to you.
Upgrading
See CHANGELOG.md for the full history. The notable breaking
changes:
4.1.0 — two behaviour changes worth knowing about, both fixes. A method
call that is in flight when the connection drops now throws
MeteorConnectionError instead of hanging forever, so await meteor.call(…)
can now throw where it previously never returned. And reconnect attempts now
back off instead of retrying immediately.
4.0.0 — requires Dart 3.6+; verified against Meteor 3.x (incl. 3.5.1);
web support via web_socket_channel. The DdpClient.PING_SEC_INTERVAL and
DdpClient.PONG_WITHIN_SEC fields were renamed to the static constants
DdpClient.pingIntervalSeconds and DdpClient.pongTimeoutSeconds.
3.0.0 — meteor.collection() streams start with snapshot.hasData == true and an empty map instead of no data.
2.0.0 — method/subscription arguments became a named parameter:
meteor.call('method', args: [...]), meteor.subscribe('pub', args: [...])
(both optional). prepareCollection() is no longer needed — just call
meteor.collection(). DateTime values are supported directly.
Features and bugs
Please file feature requests and bugs at the issue tracker.