Remote DevTools für Redux.dart. Dieses Paket verbindet einen Dart Redux-Speicher mit dem Remote-DevTools-Server und ermöglicht es Entwicklern, Änderungen am Redux-Speicher zur Laufzeit zu überprüfen.
Aus öffentlichen Paketdaten erstellte Orientierung.
Ein Flutter/Dart-Paket, das die remote Debugging von Redux-Speichern ermöglicht, indem es eine Verbindung zu einem Remote-DevTools-Server herstellt. Es ermöglicht Entwicklern, Zustandsänderungen, Aktionen und das Verhalten von Middleware in Echtzeit über mehrere Plattformen hinweg zu überwachen. Ideal zum Debuggen komplexer Zustandsverwaltungsabläufe während der Entwicklung, unterstützt es eine vollständige Integration mit Redux.dart und bietet eine nahtlose Erfahrung auf Android, iOS, Web, macOS, Windows und Linux. Das Werkzeug erhöht die Produktivität der Entwickler, indem es Live-Einblicke in die Entwicklung des Anwendungszustands bietet.
Anwendungsfälle
Echtzeit-Zustandsüberprüfung
Debuggen komplexer Redux-Logik
Plattformübergreifende Debugging
Echtzeit-Aktionsverfolgung
Verbesserung des Entwicklungsworkflows
Hauptmerkmale
Verbindet sich mit dem Remote-DevTools-Server
Echtzeit-Zustandsüberwachung
Unterstützt alle wichtigen Plattformen
Integration mit Redux.dart
Aktionen- und Statusverlauf verfolgen
Geeignet für
Redux.dart Entwickler
Frontend-Teams, die Zustandsverwaltung verwenden
Debugging von Produktions-similaren Szenarien
Teams, die an Zustandslogik zusammenarbeiten
Entwickler, die detaillierte Laufzeit-Einblicke benötigen
Hinweise
Remote DevTools-Server-Einrichtung erforderlich
Nicht für den Produktiveinsatz vorgesehen
Kann die Leistung während der Debugging-Sitzung beeinträchtigen
Benötigt Netzwerkzugriff für Remoteverbindung
Beschränkt auf das Redux.dart-Ökosystem
Original-README
Originaler README-Schnappschuss aus dem verknüpften Quell-Repository. Aktuelle Inhalte finden Sie im Repository.
Redux Remote Devtools for Dart and Flutter
Redux Remote Devtools support for Dart and Flutter.
Installation
Add the library to pubspec.yaml:
dependencies:redux_remote_devtools:^2.0.0
Middleware configuration
Add the middleware to your Redux configuration:
var remoteDevtools = RemoteDevToolsMiddleware('192.168.1.52:8000');
final store = newDevToolsStore<AppState>(searchReducer,
middleware: [
remoteDevtools,
]);
remoteDevtools.store = store;
await remoteDevtools.connect();
:warning: Using mutliple middleware?
If you use other middleware, RemoteDevTools must be put last. Otherwise,
actions and state updates will be out of sync
What's going on here?
Create a new instance of the devtools middleware. Specify the host and port to connect to.
Wait for devtools to connect to the remotedev server
Initialise your store. To take advantage of time travel, you should use a DevToolsStore. Pass in remoteDevTools with the rest of your middlware
The middleware needs a reference to the store you just created, so commands from devtools can be dispatched. So as a final step, set the reference.
Using remotedev
Use the Javascript Remote Devtools package. Start the remotedev server on your machine
Run your application. It will connect to the remotedev server. You can now debug your redux application by opening up http://localhost:8000 in a web browser.
Encoding Actions and State
In the Javascript world, Redux follows a convention that your redux state is a plain Javascript Object, and actions are also Javascript objects that have a type property. The JS Redux Devtools expect this. However, Redux.dart tries to take advantage of the strong typing available in Dart. To make Redux.dart work with the JS devtools, we need to convert actions and state instances to JSON before sending.
Remember that the primary reason for using devtools is to allow the developer to reason about what the app is doing. Therefore, exact conversion is not strictly necessary - it's more important for what appears in devtools to be meaningful to the developer.
Enconding Strategy for Actions
We use the class name as the action type for class based actions. For enum typed actions, we use the value of the action. For example:
When converted, these actions will be {"type": "Action1"} or {"type": "ClassAction"}, etc.
We also want to send the action properties over to devtools. To do this, we attempt to jsonEncode the entire Action, and attach this JSON data as a payload property. For example:
classClassAction{
int someValue;
toJson() {
return {'someValue': this.someValue};
}
}
Would appear in devtools as:
{
"type": "ClassAction",
"payload": {
"someValue": 5// or whatever someValue was set to
},
}
This of course means your Actions need to be json encodable. You can do what the example above does and write your own toJson method. However, a better approach is to use a generator like json_serializable to do it for you. If your action is not json encodable, the payload property will be missing in devtools.
Encoding strategy for State
For state, we simply attempt to jsonEncode the entire thing. If your state cannot be converted, then state updates will not appear in devtools.
Overriding these strategies
The strategy described above should work for most cases. However, if you want to do something different, you can replace the ActionEncoder and StateEncoder with your own implementations:
var remoteDevtools = RemoteDevToolsMiddleware('192.168.1.52:8000', actionEncoder: MyCoolActionEncoder);
Making your actions and state json encodable
You can either write your own toJson methods for each of your actions and your state class. However, this quickly becomes cumbersome and error prone. Instead, the recommended way is to make use of the json_annotation package to automatically generate toJson functions for you.
Dispatching Actions from DevTools
You are able to dispatch actions from the Devtools UI and have these processed by the redux implementation in your Flutter app.
In order for this to work, you need to implement an ActionDecoder. ActionDecoder's job is to take the JSON data received from the Devtools UI, and return an action that your reducers know how to use. For example if we dispatch an action:
{"type":"INCREMENT"}
We would implement an ActionDecoder like so:
ActionDecoder myDecoder = (dynamic payload) {
final map = payload asMap<String, dynamic>;
if (map['type'] == 'INCREMENT') {
returnIncrementAction();
}
};
Essentially, you need to map every JSON action type into an action that can be used by your reducers.
Please get in touch if you have any awesome ideas for how to make this process smoother.
Example Apps
This repo includes remote-devtools enabled versions of the flutter-redux example apps: