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Paketdetailsv0.1.3

save_in_gallery

Flutter-Plugin, der es Ihnen ermöglicht, Bilder in der nativen Galerie von Android und iOS zu speichern. Sie können sie entweder im Standardalbum oder in einem benannten Album Ihrer Wahl speichern.

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Paket installieren

flutter pub add save_in_gallery

Paketübersicht

Aus öffentlichen Paketdaten erstellte Orientierung.

Ein Flutter-Plugin, das die Speicherung von Bildern in der nativen Galerie auf Android- und iOS-Geräten ermöglicht. Es unterstützt die Speicherung im Standardalbum oder in einem benutzerdefinierten Album Ihrer Wahl und gewährleistet eine nahtlose Integration mit den gerätespezifischen Foto-Speichersystemen. Das Plugin vereinfacht die Medienpersistenz für Apps, die Bilder erstellen oder bearbeiten, und bietet plattformübergreifende Kompatibilität mit minimalem Aufwand. Ideal für Apps, die eine benutzerfreundliche Bildexport-Funktion erfordern.

Anwendungsfälle

  • Generierte Bilder aus einer App speichern
  • Bearbeitete Fotos in die Galerie des Benutzers exportieren
  • Benutzerdefinierte Alben zum organisierten Bildspeicher erstellen
  • App-erstellte Visualisierungen mit Benutzern teilen
  • Automatisierung der Bildsicherung in der nativen Galerie

Hauptmerkmale

  • Plattformübergreifende Unterstützung (Android & iOS)
  • In Standard- oder benannten Alben speichern
  • Einfache API zum Speichern von Bildern
  • Native Galerie-Integration
  • Minimale Konfiguration erforderlich

Geeignet für

  • Bildbearbeitungs-Apps
  • Foto-Sharing-Anwendungen
  • Apps, die visuelle Inhalte erzeugen
  • Benutzerorientierte Medienwerkzeuge
  • Entwickler, die Galeriezugriff benötigen

Hinweise

  • Erforderliche Berechtigungen auf beiden Plattformen
  • Nur auf Bilddateien beschränkt
  • Keine Unterstützung für Video oder andere Medientypen
  • plattformspezifisches Verhalten kann variieren
  • Manuelle Bearbeitung von Berechtigungsanfragen erforderlich

Original-README

Originaler README-Schnappschuss aus dem verknüpften Quell-Repository. Aktuelle Inhalte finden Sie im Repository.

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save_in_gallery

Flutter plugin that allows you to save images in native gallery in both Android and iOS. You can either save them in default album or in named album of your choice.

Installation

For installation details see Installing tab on this page.

Configuration

iOS

To use this plugin in iOS you must add 2 new records to configuration file info.plist located in ios/Runner directory. To do so, open iOS project in Xcode by running open ios/Runner.xcworkspace then right-click on info.plist file in project navigator and click open as > source code. Then add following 2 records at the end of <dict> object:

  • <key>NSPhotoLibraryAddUsageDescription</key> <string>write</string> Where write should be reason why your app requires write access to user's gallery. This is necessary to save images in gallery.
  • <key>NSPhotoLibraryUsageDescription</key> <string>read</string> Where read should be reason why your app requires read access to user's gallery. This is necessary to create and use named albums in gallery.

Be aware that app will ask user's permission to read/write gallery access using standard iOS alerts when you will use methods provided by this plugin. These alerts' appearance can not be changed.

If user declines access, these alerts can not be shown again, instead you must use custom controls to redirect user to Settings app, so they can grant access rights themselves. Methods provided by this plugin will not work unless user provides proper access rights.

Android

This plugin should work out-of-the-box and does not require additional configuration.

Be aware that app will ask user's permission to WRITE_EXTERNAL_STORAGE using standard Android alerts when you will use methods provided by this plugin. These alerts' appearance can not be changed.

If user declines access, these alerts can not be shown again, instead you must use custom controls to redirect user to Settings app, so they can grant access rights themselves. Methods provided by this plugin will not work unless user provides proper access rights.

Examples

Save multiple images from app's assets to default gallery
import  'package:save_in_gallery/save_in_gallery.dart';
final _imageSaver =  ImageSaver();
Future<void> saveAssetImage() async {
	// 1
	final urls =  [
		"assets/image1.jpg",
		"assets/image2.jpg",
		"assets/image3.jpg",
	];
	// 2 
	List<Uint8List> bytesList = [];
	for (final url in urls) {
		final bytes =  await rootBundle.load(url);
		bytesList.add(bytes.buffer.asUint8List());
	}
	// 3
	final res = await _imageSaver.saveImages(
		imageBytes: bytesList
	);
	// 4
}
  1. Prepare list of asset URLs;
  2. Load each image, extract byte data, and map to Uint8List type;
  3. Invoke plugin method to save loaded images;
  4. res variable will hold result of saving operation. If it's true, then everything went as expected and images have been successfully saved. Otherwise something went wrong along the way. Use this variable to provide feedback to user.
Fetch image from web and save it to a named album in gallery
import  'package:save_in_gallery/save_in_gallery.dart';
final _imageSaver =  ImageSaver();
Future<void> saveNetworkImage() async {
	// 1
	final url = "https://some_url/image.png";
	// 2
	final image =  NetworkImage(url);
	final key =  await image.obtainKey(ImageConfiguration());
	final load = image.load(key);
	load.addListener((listener, err) async {
		// 3
		final byteData = await listener.image.toByteData(
			format:  ImageByteFormat.png
		);		
		final bytes = byteData.buffer.asUint8List();
		// 4
		final res =  await _imageSaver.saveImage(
			imageBytes: bytes,
			directoryName:  "dir_name",
		);
		// 5
	});
}
  1. Prepapre URL to image you want to fetch;
  2. Create NetworkImage object with your URL and load it's configuration;
  3. Extract byte data from image;
  4. Invoke plugin method to save fetched image in custom album named dir_name;
  5. res variable will hold result of saving operation. If it's true, then everything went as expected and image have been successfully saved. Otherwise something went wrong along the way. Use this variable to provide feedback to user.

Kategorien

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