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Paketdetailsv0.5.1+1

webviewx_plus

Eine plattformübergreifende WebView mit webview_flutter für mobile Geräte und iFrame für Web.

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Paket installieren

flutter pub add webviewx_plus

Paketübersicht

Aus öffentlichen Paketdaten erstellte Orientierung.

webviewx_plus ist ein plattformübergreifendes Webview-Paket, das für Android und iOS webview_flutter nutzt und für die Web-Integration HTML-Iframes verwendet. Es bietet eine einheitliche API, um Webinhalte auf mobilen und Web-Plattformen mit konsistentem Verhalten einzubetten. Für Entwickler, die eine nahtlose Wiedergabe von Webinhalten ohne plattformspezifischen Code suchen, vereinfacht es die Implementierung webbasierter Funktionen in Flutter-Anwendungen. Das Paket unterstützt grundlegende Navigation, JavaScript-Kommunikation und sicheres Laden von Web-URLs.

Anwendungsfälle

  • Webinhalte in mobilen Apps einbetten
  • Web-basierte Dashboards anzeigen
  • Integration von Online-Formularen oder Zahlungsgateways
  • Hybrid-App-Oberflächen erstellen
  • Laden externer Websites innerhalb eines sicheren Containers

Hauptmerkmale

  • Plattformübergreifende Kompatibilität (Android, iOS, Web)
  • Einheitliches API für alle Plattformen
  • Unterstützt JavaScript-Kanalkommunikation
  • Sicheres Laden von Webinhalten
  • Leichtgewichtig und einfach zu integrieren

Geeignet für

  • Hybrid-App-Entwickler
  • Teams, die Multiplattform-Apps entwickeln
  • Apps, die eingebetteten Webinhalt erfordern
  • Entwickler, die plattformspezifischen WebView-Code vermeiden

Hinweise

  • Eingeschränkte erweiterte WebView-Funktionen im Vergleich zu nativen Implementierungen
  • Die Webplattform beruht auf iframe-Beschränkungen
  • Keine integrierte Unterstützung für komplexe Web-Interaktionen wie Vollseitennavigation
  • Erfordert sorgfältige Behandlung der URL-Sicherheit im Web
  • Möglicherweise sind zusätzliche Konfigurationen für HTTPS und CORS im Web erforderlich

Original-README

Originaler README-Schnappschuss aus dem verknüpften Quell-Repository. Aktuelle Inhalte finden Sie im Repository.

webviewx

Made with ❤️ by Cross Sonic

A feature-rich cross-platform webview using webview_flutter for mobile and iframe for web. JS interop-ready.

Getting started


Gallery

Mobile

Web


Basic usage

1. Create a WebViewXController inside your stateful widget
late WebViewXController webviewController;
2. Add the WebViewX widget inside the build method, and set the onWebViewCreated callback in order to retrieve the controller when the webview is initialized
WebViewX(
    initialContent: '<h2> Hello, world! </h2>',
    initialSourceType: SourceType.HTML,
    onWebViewCreated: (controller) => webviewController = controller,
    ...
    ... other options
);

Important !

If you need to add other widgets on top of the webview (e.g. inside a Stack widget), you MUST wrap those widgets with a WebViewAware widget. This does nothing on mobile, but on web it allows widgets on top to intercept gestures. Otherwise, those widgets may not be clickable and/or the iframe will behave weird (unexpected refresh/reload - this is a well known issue).

Also, if you add widgets on top of the webview, wrap them and then you notice that the iframe still reloads unexpectedly, you should check if there are other widgets that sit on top without being noticed, or try to wrap InkWell, GestureRecognizer or Button widgets to see which one causes the problem.

3. Interact with the controller (run the example app to check out some use cases)
webviewController.loadContent(
    'https://flutter.dev',
    SourceType.url,
);
webviewController.goBack();

webviewController.goForward();
...
...

Features

Note: For more detailed information about things such as EmbeddedJsContent, please visit each own's .dart file from the utils folder.

  • Widget properties

Feature Details
String initialContent Initial webview content
SourceType initialSourceType Initial webview content type (url, urlBypass or html)
String? userAgent User agent
double width Widget's width
double height Widget's height
Function(WebViewXController controller)? onWebViewCreated Callback that gets executed when the webview has initialized
Set<EmbeddedJsContent> jsContent A set of EmbeddedJsContent, which is an object that defines some javascript which will be embedded in the page, once loaded (check the example app)
Set<DartCallback> dartCallBacks A set of DartCallback, which is an object that defines a dart callback function, which will be called from javascript (check the example app)
bool ignoreAllGestures Boolean value that specifies if the widget should ignore all gestures right after it is initialized
JavascriptMode javascriptMode This specifies if Javascript should be allowed to execute, or not (allowed by default, you must allow it in order to use above features)
AutoMediaPlaybackPolicy initialMediaPlaybackPolicy This specifies if media content should be allowed to autoplay when initialized (i.e when the page is loaded)
void Function(String src)? onPageStarted Callback that gets executed when a page starts loading (e.g. after you change the content)
void Function(String src)? onPageFinished Callback that gets executed when a page finishes loading
NavigationDelegate? navigationDelegate Callback that, if not null, gets executed when the user clicks something in the webview (on Web it only works for SourceType.urlBypass, for now)
void Function(WebResourceError error)? onWebResourceError Callback that gets executed when there is an error when loading resources issues on web
WebSpecificParams webSpecificParams This is an object that contains web-specific options. Theese are not available on mobile (yet)
MobileSpecificParams mobileSpecificParams This is an object that contains mobile-specific options. Theese are not available on web (yet)

  • Controller properties

Feature Usage
Load URL that allows iframe embedding webviewController.loadContent(URL, SourceType.URL)
Load URL that doesnt allow iframe embedding webviewController.loadContent(URL, SourceType.URL_BYPASS)
Load URL that doesnt allow iframe embedding, with headers webviewController.loadContent(URL, SourceType.URL_BYPASS, headers: {'x-something': 'value'})
Load HTML from string webviewController.loadContent(HTML, SourceType.HTML)
Load HTML from assets webviewController.loadContent(HTML, SourceType.HTML, fromAssets: true)
Check if you can go back in history webviewController.canGoBack()
Go back in history webviewController.goBack()
Check if you can go forward in history webviewController.canGoForward()
Go forward in history webviewController.goForward()
Reload current content webviewController.reload()
Check if all gestures are ignored webviewController.ignoringAllGestures
Set ignore all gestures webviewController.setIgnoreAllGestures(value)
Evaluate "raw" javascript code webviewController.evalRawJavascript(JS)
Evaluate "raw" javascript code in global context ("page") webviewController.evalRawJavascript(JS, inGlobalContext: true)
Call a JS method webviewController.callJsMethod(METHOD_NAME, PARAMS_LIST)
Retrieve webview's content webviewController.getContent()
Get scroll position on X axis webviewController.getScrollX()
Get scroll position on Y axis webviewController.getScrollY()
Scrolls by x on X axis and by y on Y axis webviewController.scrollBy(int x, int y)
Scrolls exactly to the position (x, y) webviewController.scrollTo(int x, int y)
Retrieves the inner page title webviewController.getTitle()
Clears cache webviewController.clearCache()

Contribution

Any help from the open-source community is always welcome and needed:

  • Found an issue?

    • Please fill a bug report with details.
  • Wish a feature?

    • Open a feature request with use cases.
  • Are you using and liking the project?

    • Promote the project: create an article, do a post or make a donation.
  • Are you a developer?

    • Fix a bug and send a pull request.
    • Implement a new feature.
  • Have you already helped in any way?

    • Many thanks from me, the contributors and everybody that uses this project!

Support & Development Services

This plugin is maintained by Cross Sonic, a software solutions company specializing in Flutter, .NET, AI, and cloud-based applications.

Need Custom Development?

If you need custom development, feature enhancements, or professional support, Cross Sonic provides dedicated development services tailored to your needs. Reach out to us at contact@crosssonic.com.

License

This project is licensed under the MIT License.

Kategorien

Abhängigkeiten

Abhängigkeiten 9 Einträge

Quell-Repository

Projekte, die dieses Paket verwenden