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june

June 是一个轻量级且现代的状态管理库,专注于提供与 Flutter 原生状态管理非常相似的模式。

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Pub 分数
150

安装插件

flutter pub add june

插件介绍

基于插件公开信息、社区数据与项目使用情况整理的选型参考。

June 是一个轻量级、现代的 Flutter 状态管理库,它模仿了 Flutter 原生的状态管理模式。它强调简洁性和可读性,使开发者能够以响应式方式轻松管理状态,而无需编写样板代码。June 以开发者体验为核心设计,可无缝集成到现有的 Flutter 项目中,并支持所有主要平台。其 API 直观易用,有助于保持代码结构清晰并实现高效更新。June 非常适合那些希望寻找一种简洁但功能强大的替代方案,以取代更复杂状态解决方案的开发者。

适合场景

  • 简单的应用状态管理
  • 响应式 UI 更新
  • 跨平台 Flutter 应用
  • 轻量级状态解决方案
  • 与现有代码库的轻松集成

主要特点

  • 最小化样板代码
  • Flutter 原生模式对齐
  • 响应式状态更新
  • Platform-agnostic
  • 简洁、可读的 API
  • 无外部依赖

适合对象

  • 初学者到中级 Flutter 开发者
  • 小型到中型应用
  • 注重简洁性的项目
  • 希望快速上手的团队
  • 面向多个平台的应用程序

使用建议

  • 与更大的库相比,高级功能有限
  • 不太适合大规模状态需求
  • 比成熟替代方案的社区支持少
  • 最适合简单的状态流转

原始 README

以下为关联源码仓库的 README 原文快照,最新内容请访问源码仓库。


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Flutter state management that feels like Flutter.

Pub Version Pub Likes Pub Points GitHub Stars

Discord KakaoTalk Docs



The problem with state management today

You learned Flutter. You learned setState. It clicked.
Then you added a library and suddenly you're learning a new framework inside your framework — providers, stores, atoms, streams, reducers.

June refuses to do that.

It gives you shared, reactive state that works exactly like Flutter's own state management — just without the widget tree dependency. That's it.



At a glance

Before June — state trapped in a widget

class _CounterState extends State<Counter> {
  int count = 0;         // 🔒 only this widget
                         //    can touch this

  @override
  Widget build(BuildContext context) {
    return Text('$count');
  }
}

With June — state lives anywhere, rebuilds anything

class CounterVM extends JuneState {
  int count = 0;         // ✅ any widget,
                         //    any file,
}                        //    anywhere
JuneBuilder(
  () => CounterVM(),
  builder: (vm) => Text('${vm.count}'),
)


Why June wins on simplicity

June Provider GetX Bloc
No MaterialApp wrapper needed ✅ ❌ ❌ ❌
No manual initialization ✅ ❌ ✅ ❌
Works with StatelessWidget ✅ ✅ ✅ ✅
Call setState from anywhere ✅ ❌ ✅ ❌
Multiple tagged instances ✅ ❌ ✅ ❌
Per-widget isolated state ✅ ❌ ❌ ❌
Zero new architecture required ✅ ❌ ❌ ❌


Installation

dependencies:
  june: ^1.0.2
flutter pub get


Quick start — 3 steps, 3 minutes

Step 1 — Define your state
class CounterVM extends JuneState {
  int count = 0;
}
Step 2 — Subscribe a widget
JuneBuilder(
  () => CounterVM(),
  builder: (vm) => Text('${vm.count}'),
)
Step 3 — Update from anywhere
June.getState(() => CounterVM())
  ..count++
  ..setState();

No providers. No streams. No boilerplate. setState works the same way it always has — just across the whole app.



Full runnable example

import 'package:flutter/material.dart';
import 'package:june/june.dart';

void main() => runApp(const MyApp());

// ─── State ─────────────────────────────────────────────────────────────────

class CounterVM extends JuneState {
  int count = 0;

  void increment() {
    count++;
    setState();
  }
}

// ─── UI ────────────────────────────────────────────────────────────────────

class MyApp extends StatelessWidget {
  const MyApp({super.key});

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        body: Center(
          child: JuneBuilder(
            () => CounterVM(),
            builder: (vm) => Column(
              mainAxisAlignment: MainAxisAlignment.center,
              children: [
                const Text('You have pushed the button this many times:'),
                Text(
                  '${vm.count}',
                  style: Theme.of(context).textTheme.headlineMedium,
                ),
              ],
            ),
          ),
        ),
        floatingActionButton: FloatingActionButton(
          onPressed: () => June.getState(() => CounterVM()).increment(),
          child: const Icon(Icons.add),
        ),
      ),
    );
  }
}


Patterns

Methods on state

Keep logic next to data. Call it from anywhere.

class CounterVM extends JuneState {
  int count = 0;

  void increment() {
    count++;
    setState();
  }

  void reset() {
    count = 0;
    setState();
  }
}
// From a button, a gesture, a timer — anywhere
June.getState(() => CounterVM()).increment();

Multiple instances with tag

One state class, many independent instances — perfect for list items, cards, feeds.

JuneBuilder(
  () => CounterVM(),
  builder: (vm) => Text('Default: ${vm.count}'),
)

JuneBuilder(
  () => CounterVM(),
  tag: 'card_a',
  builder: (vm) => Text('Card A: ${vm.count}'),
)

JuneBuilder(
  () => CounterVM(),
  tag: 'card_b',
  builder: (vm) => Text('Card B: ${vm.count}'),
)
// Update only card A — other instances are unaffected
June.getState(() => CounterVM(), tag: 'card_a')
  ..count++
  ..setState();

Per-widget local state with global: false

For state that belongs to exactly one widget — not shared globally. Pass your own instance and June won't register it.

class SliderState extends JuneState {
  double value = 0.5;
}
final sliderState = SliderState();

JuneBuilder(
  () => sliderState,
  global: false,
  builder: (s) => Slider(
    value: s.value,
    onChanged: (v) {
      s.value = v;
      s.setState();
    },
  ),
)

Each widget holds its own isolated state. Navigating away and back creates a fresh instance — exactly what you want for forms, sliders, and single-use UI.


Theme toggle

JuneBuilder can wrap MaterialApp itself, rebuilding the entire app on state change.

class ThemeController extends JuneState {
  bool isDark = false;

  void toggle() {
    isDark = !isDark;
    setState();
  }
}
return JuneBuilder(
  () => ThemeController(),
  builder: (c) => MaterialApp(
    theme: ThemeData.light(),
    darkTheme: ThemeData.dark(),
    themeMode: c.isDark ? ThemeMode.dark : ThemeMode.light,
    home: const HomeScreen(),
  ),
);

Async state / HTTP

Call setState() when your data arrives. Works with any Future or Stream.

class UserController extends JuneState {
  User? user;
  bool loading = false;

  Future<void> loadUser(String id) async {
    loading = true;
    setState();

    user = await userRepository.fetch(id);
    loading = false;
    setState();
  }
}
JuneBuilder(
  () => UserController(),
  builder: (c) {
    if (c.loading) return const CircularProgressIndicator();
    if (c.user == null) return const Text('No user loaded');
    return Text('Hello, ${c.user!.name}');
  },
)

Selective rebuilds with id

Trigger only specific JuneBuilder widgets inside a shared state, leaving others untouched.

class FeedState extends JuneState {
  String header = 'Latest';
  List<Post> posts = [];

  void updateHeader(String value) {
    header = value;
    setState('header');          // only rebuilds builders with id: 'header'
  }

  void refreshPosts(List<Post> fresh) {
    posts = fresh;
    setState('posts');           // only rebuilds builders with id: 'posts'
  }
}
// Rebuilds only when 'header' setState is called
JuneBuilder(
  () => FeedState(),
  id: 'header',
  builder: (s) => Text(s.header),
)

// Rebuilds only when 'posts' setState is called
JuneBuilder(
  () => FeedState(),
  id: 'posts',
  builder: (s) => PostList(posts: s.posts),
)


Core API

Symbol Role
JuneState Base class for all state objects. Extend it, add fields and methods, call setState() to rebuild.
JuneBuilder Widget that subscribes to a JuneState and rebuilds when setState() fires.
June.getState() Retrieves (or lazily creates) a global singleton of a state type. Thread-safe, no setup needed.
tag Namespaces multiple global instances of the same type.
id Enables partial rebuilds — only JuneBuilder widgets sharing the same id will rebuild.
global: false Bypasses the global registry. The builder uses your provided instance directly.
tag vs id — when to use which
tag id
Lives on JuneBuilder & June.getState() JuneBuilder & setState()
Purpose Pick which stored instance to use Pick which builders to rebuild
Use when Same state type needed in multiple places independently One shared state, but only some widgets should react to a given change


Migration

0.8.x → 1.0.0

The factory function is now passed as a closure rather than an evaluated instance:

// Before (0.8.x)
June.getState(CounterVM());

// After (1.0.0+)
June.getState(() => CounterVM());


Community

Questions, ideas, or just want to say hi?

Discord KakaoTalk Docs



Acknowledgements

June was shaped by the best ideas in the Flutter ecosystem. Gratitude to the teams and communities behind Provider, GetX, Bloc, and Riverpod, and to Svelte for proving that less really is more.


Made with care for the Flutter community.

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