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rolling_nav_bar 封面
插件详情v0.0.4

rolling_nav_bar

一个带有滚动激活指示器的 Flutter 导航栏,每个图标后面都有一个滚动的激活指示器

近 30 天下载
29
喜欢数
62
Pub 分数
40

安装插件

flutter pub add rolling_nav_bar

插件介绍

基于插件公开信息、社区数据与项目使用情况整理的选型参考。

一个 Flutter 底部导航栏,带有平滑滚动的活动指示器,在选中每个图标时会动画显示在图标下方。设计旨在通过视觉反馈和现代美学提升用户体验。该包轻量且易于集成,提供可自定义的颜色、大小和动画速度。支持亮色和暗色主题,并能与标准 Flutter 导航模式无缝配合。适用于需要直观导航和动态视觉提示的应用程序。

适合场景

  • 带有底部导航的移动应用
  • 导航中的增强用户反馈
  • 现代UI设计中的动画指示器
  • 注重视觉精致的应用程序
  • 可自定义的底部栏

主要特点

  • 滚动活动指示器动画
  • 可自定义的颜色和尺寸
  • 平滑过渡效果
  • 支持浅色和深色主题
  • 与 MaterialApp 或 Navigator 的轻松集成

适合对象

  • 寻求现代导航UI的开发者
  • 注重设计的 Flutter 项目
  • 带有多个底部标签的App
  • 希望设置最少的团队
  • 强调用户体验的项目

使用建议

  • 有限的平台特定自定义
  • 无内置图标徽章
  • 需要手动处理路由管理
  • 未针对非常大的标签数量进行优化
  • 动画性能在旧设备上可能有所不同

原始 README

以下为关联源码仓库的 README 原文快照,最新内容请访问源码仓库。

rolling_nav_bar

A bottom nav bar with layout inspired by this design and with heavily customizable animations, colors, and shapes.

Getting Started

To get started, place your RollingNavBar in the bottomNavigationCar slot of a Scaffold, wrapped in a widget that provides max height. For example:

Scaffold(
  bottomNavigationBar: Container(
    height: 95,
    child: RollingNavBar(
      // nav items
    ),
  )
);

Alternatively, you can place it directly using a Stack:

Scaffold(
  body: Stack(
    children: <Widget>[
      Positioned(
        bottom: 0,
        height: 95,
        width: MediaQuery.of(context).size.width,
        child: RollingNavBar(
          // nav items
        ),
      )
    ]
  )
);

Customization

RollingNavBar is heavily customizable and works with 3, 4, or 5 navigation elements. Each element is also fully customizable through the two primary ways to specify child navigation elements.

The first option is to pass a list of IconData objects, along with optional lists of Color objects.

RollingNavBar.iconData(
  iconData: <IconData>[
    Icons.home,
    Icons.people,
    Icons.settings,
  ],
  indicatorColors: <Color>[
    Colors.red,
    Colors.yellow,
    Colors.blue,
  ],
)

The second option is to provide a widget builder, though this comes with some loss of helpful active state management.

RollingNavBar.builder(
  builder: (context, index, info, update) {
    // The `iconData` constructor handles all active state management,
    // but this constructor, as it deals with completed widgets, must
    // assume that you have already made all relevant considerations.
    var textStyle = index == info.nextIndex
      ? TextStyle(color: Colors.white)
      : TextStyle(color: Colors.grey);
    return Text('${index + 1}', style: style);
  },
  indicatorColors: <Color>[
    Colors.red,
    Colors.yellow,
    Colors.blue,
  ],
  numChildren: 3,
)

Animation Types

RollingNavBar comes with four animation flavors for the active indicator's transition from tab to tab.

The first animation type is the namesake: AnimationType.roll:

RollingNavBar.iconData(
  animationCurve: Curves.easeOut,  // `easeOut` (the default) is recommended here
  animationType: AnimationType.roll,
  baseAnimationSpeed: 200, // milliseconds
  iconData: <IconData>[
    ...
  ],
)
Roll Example

Note: For the roll animation type, your supplied animation speed is a multiplier considered against the distance the indicator must travel. This ensures a constant speed of travel no matter where the user clicks.


The second animation type is a fade-and-reappear effect:

RollingNavBar.iconData(
  animationCurve: Curves.linear, // `linear` is recommended for `shrinkOutIn`
  animationType: AnimationType.shrinkOutIn,
  baseAnimationSpeed: 500, // slower animations look nicer for `shrinkOutIn`
  iconData: <IconData>[
    ...
  ],
)
Shrink-out-in Example

Note: For the shinkOutIn animation type, your supplied animation speed is constant, since the active indicator never travels the intermediate distance.


The third animation type is a spinning version of fade-and-reappear:

RollingNavBar.iconData(
  animationCurve: Curves.linear, // `linear` is recommended for `spinOutIn`
  animationType: AnimationType.spinOutIn,
  baseAnimationSpeed: 500, // slower animations look nicer for `spinOutIn`
  iconData: <IconData>[
    ...
  ],
)
Spin-out-in Example

Note: Like with shinkOutIn, for the spinOutIn animation type, your supplied animation speed is constant, since the active indicator never travels the intermediate distance.


The final animation flavor is a non-animation:

RollingNavBar.iconData(
  // `animationCurve` and `baseAnimationSpeed` are ignored
  animationType: AnimationType.snap,
  iconData: <IconData>[
    ...
  ],
)
Snap Example

Hooking into the animation

In the demo, the background of the larger hexagon matches the background of the nav bar hexagon. To achieve this and similar effects, two callbacks, onTap and onAnimate, are available. onAnimate can be particularly helpful for syncing visual effects elsewhere in your app with nav bar progress.

Tab Item Text

If using the iconData constructor, you are also able to pass a list of widgets to render as text below inactive icons.

RollingNavBar.iconData(
  // A list of length one implies the same color for all icons
  iconColors: <Color>[
    Colors.grey[800],
  ],
  iconData: <IconData>[
    Icons.home,
    Icons.friends,
    Icons.settings,
  ],
  iconText: <Widget>[
    Text('Home', style: TextStyle(color: Colors.grey, fontSize: 12)),
    Text('Friends', style: TextStyle(color: Colors.grey, fontSize: 12)),
    Text('Settings', style: TextStyle(color: Colors.grey, fontSize: 12)),
  ]
)
Icon Text Example

Icon badges

Using the Badges library, RollingNavBar is able to easily expose nav bar badges. The following works with either constructor.

RollingNavBar.iconData(
  badges: <Widget>[
    Text('1', style: TextStyle(Colors.white)),
    Text('1', style: TextStyle(Colors.white)),
    null,
    null,
    Text('1', style: TextStyle(Colors.white)),
  ],
  iconData: <IconData>[
    Icons.home,
    Icons.friends,
    Icons.account,
    Icons.chat,
    Icons.settings,
  ],
Badges Example

Driving Navigation Bar Changes

You can programmatically change the active navigation bar tab by passing a new activeIndex to the RollingNavBar widget. However, there are two steps to successfully keeping everything in sync.

class _MyAppState extends State<MyApp> {
  int activeIndex;

  /// Handler that responds to navigation events (likely derived
  /// from user clicks) and keeps the parent in sync.
  void _onTap(int index) {
    setState(() {
      activeIndex = index;
    });
  }

  /// Handler for when you want to programmatically change
  /// the active index. Calling `setState()` here causes
  /// Flutter to re-render the tree, which `RollingNavBar`
  /// responds to by running its normal animation.
  ///
  /// Note: This is an example function that you can define
  /// and call wherever you like. That is why it is not passed
  /// to `RollingNavBar.iconData` in the `build` method.
  void changeActiveIndex(int index) {
    setState((){
      activeIndex = index;
    });
  }

  Widget build(BuildContext context) {
    return RollingNavBar.iconData(
      activeIndex: activeIndex,
      iconData: iconData,
      onTap: _onTap,
    );
  }
}

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