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simulator

一个(不仅仅是)设备模拟器的Flutter。让构建多平台UI变得轻而易举

近 30 天下载
180
喜欢数
31
Pub 分数
60

安装插件

flutter pub add simulator

插件介绍

基于插件公开信息、社区数据与项目使用情况整理的选型参考。

模拟器是适用于Flutter的多功能工具,不仅限于基本设备模拟,还能让开发者轻松测试和预览跨平台用户界面。它提供了一种直观的方式,以可视化应用在各种设备和屏幕尺寸上的显示效果,从而简化UI开发流程。通过支持屏幕捕获和截图功能,它进一步提升了设计与测试的工作流。该工具设计用于无缝集成,有助于确保跨平台的一致体验,而无需依赖实体设备。

适合场景

  • 测试响应式布局
  • 预览应用在多个设备上的外观
  • 截取屏幕截图以用于文档
  • 验证跨平台 UI 一致性
  • 简化UI设计评审
  • 加速开发周期

主要特点

  • 多设备模拟
  • 实时屏幕预览
  • 内置截图捕获
  • 跨平台 UI 验证
  • 轻松集成到Flutter项目中
  • 对不同屏幕密度的支持

适合对象

  • Flutter 开发人员构建响应式 UI
  • 专注于一致的跨平台设计
  • 设计师与开发人员协作
  • 需要频繁进行UI测试的项目

使用建议

  • 不替代物理设备测试
  • 限于UI模拟,不包含完整应用行为
  • 可能需要额外设置才能使用高级功能
  • 不适用于生产部署

原始 README

以下为关联源码仓库的 README 原文快照,最新内容请访问源码仓库。

simulator

Pub Publisher Pub Version

Warning: This is a work in progress and may contain bugs. Use at your own risk.

A device simulator for Flutter. Run your app on the desktop, and simulate a device of your choice. Perfect for rapid development of multi-platform user interfaces.

Image 1     Image 2

Why?

In my experience, developing a multi-platform app is a pain. You have to constantly switch between devices to see how your app looks and behaves. This is especially true for mobile gestures and keyboard input. This package aims to solve this problem by providing a way to simulate a device on the desktop. It's not perfect, but it's a start. I personally find that I'm much more productive when using this package.

Another benefit is that building and hot-refreshing the app is much faster on the desktop. This is especially true for complex UIs.

However, this package is not a replacement for testing on real devices. It's just a tool to make development easier.

Features

  • Simulate your app on a bunch of Android and iOS devices (list below).
  • Pixel-perfect screenshotting of the simulated device. Great for creating marketing images.
  • Simulate the device keyboard.
  • Synthesize mobile gestures (tap, drag, pinch, etc.) with a mouse.
  • Quickly enable various Flutter debug flags.
  • Complete MediaQuery and system locale control.
  • Ability to add custom modules.

In progress:

  • Device rotations (works, but is buggy).
  • Video recording of the simulated device.
  • Make it easier to intercept system calls.
  • Improve the locale module.

Supported devices

  • iPhone 15
  • iPhone 15 Plus
  • iPhone 15 Pro
  • iPhone 15 Pro Max
  • iPhone SE (gen 3)
  • Pixel phones (from 2 to 7, with a and XL variants)

Usage

  1. Add the package to your pubspec.yaml:
dependencies:
  simulator: ^0.3.2

Note: this package only works in Debug mode. The entire code of the package should be tree-shaken away in Release mode.

  1. Create an entrypoint for the simulator. It should be a separate file from your main entrypoint. For example, main.simulator.dart:
import 'package:simulator/simulator.dart';

void main() {
  runSimulatorApp(MyApp());
}

Note: if you have code that uses FlutterWidgetsBinding.ensureInitialized(), you should replace it with SimulatorFlutterWidgetsBinding.ensureInitialized(). This makes sure that the simulator initializes its bindings.

Now you can run the simulator with flutter run -t lib/main.simulator.dart. Make sure that the simulator is ran for the desktop platform.

macOS

The minimum macOS deployment target is 10.15.0.

See https://github.com/macosui/macos_window_utils.dart?tab=readme-ov-file#getting-started for more information on how to change the minimum deployment target.

Built-in modules

Screenshot module

Allows you to take a screenshot of the simulated device (or just the app). By default, the screenshots are saved to the temporary directory.

Screenshot module

Device module

Allows you to pick a device to simulate. The device is picked from a list of supported devices.

Device module

Keyboard module

Allows you to simulate the device keyboard. When the system call to show the keyboard is intercepted, the keyboard is shown in the simulator instead. You can choose between no keyboard, an iOS or an Android keyboard (or auto-detect based on the platform).

Keyboard module

Gestures module

Allows you to simulate mobile gestures with a mouse. The main feature is the conversion of mouse events to touch gestures in the simulator view. You can also simulate a zoom gesture by enabling it and holding the Ctrl key.

Gestures module

VM module

Shows the heap usage for all of the isolates in the VM. It also allows you to fire the memory pressure event (didHaveMemoryPressure()).

VM module

Debug module

Allows you to enable various Flutter debug flags. You can enable the performance overlay, the debug banner, the repaint rainbow, and the slow animations.

Additionally, includes some custom debugging flags:

  • Pointer area highlight - highlights and shows the size of the pointer area of GestureDetector widgets when hovered.

  • Visualize view paddings - shows the view paddings and insets applied to the app.

Debug module

Locale module

Allows you to control the system locale. This is work-in-progress and will be improved.

Locale module

MediaQuery module

Allows you to set the MediaQuery properties for the app. This is transparent to the app and appears like host device properties.

MediaQuery module

Custom modules

More documentation soon. If curious, check the lib/src/modules directory.

Contacts

For any questions, feel free to contact me at:

  • kk.erzhan@gmail.com

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