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xl 封面
插件详情v0.9.1

xl

使用专属的XL分层范式,实现由加速度计以及指针或触摸驱动的视差动画。支持陀螺仪。

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近 30 天下载
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喜欢数
25
Pub 分数
140

安装插件

flutter pub add xl

插件介绍

基于插件公开信息、社区数据与项目使用情况整理的选型参考。

XL 是一个 Flutter 包,通过加速度计、陀螺仪和触摸/指针输入驱动视差动画,采用独特的图层系统实现沉浸式 3D 效果。它允许开发者创建动态、响应式的界面,使内容能够响应设备运动和用户交互。适用于需要深度感和互动性的应用,如仪表盘、游戏或视觉丰富的 UI。该包支持 Android、iOS 和 Web 平台,在各类设备上均能提供流畅的性能。

适合场景

  • 交互式应用界面
  • 游戏用户界面元素
  • 动态仪表板可视化
  • 触摸和运动响应式布局
  • 网页和移动应用中的3D式深度效果

主要特点

  • 加速度计和陀螺仪集成
  • 可自定义的图层系统
  • 触摸和指针事件支持
  • 跨平台兼容性(Android、iOS、Web)
  • 平滑的视差动画

适合对象

  • 开发沉浸式用户界面的开发者
  • 寻求基于运动的交互的设计人员
  • 需要传感器驱动反馈的应用程序
  • 带有深度效果的网页和移动项目
  • 原型设计交互体验

使用建议

  • 需要设备传感器才能实现完整功能
  • 性能在低端设备上可能有所不同
  • Web 支持需要额外设置
  • 仅限视觉效果,不包括数据处理
  • 可能需要针对复杂的图层层次结构进行优化

原始 README

以下为关联源码仓库的 README 原文快照,最新内容请访问源码仓库。

🕹️ xl

pub.dev Listing | API Doc | GitHub

API References: XL
🐸 Zaba.app ― simple packages, simple names.

XL Package Logotype XL Logotype "Spinning Top"
Starfield Warpspeed

A package providing the XL stack widget to implement accelerometer- and
pointer-fueled parallax animations that smoothly transform
children according to a spatial, three-dimensional layer definition.
Touch and Gyroscope support included.

Design simple or elaborate XL-erometer driven interactions and interfaces.

 

Getting Started

To get started with sensor data, use an XL with XLayers:

const Widget xl = XL(layers: [XLayer(. . .), ...]);

To distinguish between pointer data (mouse/touch) and sensors data,
employ PLayers and the relevant flags:

const Widget xl = XL(
 sharesPointer = false, // default is true
 sharesSensors = false, // default is false
 layers: [
   PLayer(. . .), // ignores sensors
   PLayer(. . .), // ignores sensors
   XLayer(. . .), // ignores pointer
   ...
 ],
);

 

Layers

The XL.layers property takes a list of XLayers or PLayers.

These layers allow you to define the animatable properties of their child widgets.

Delicious parallax by accelerometer 🤤 is the result of the below Example:

class Example extends StatelessWidget {
 @override
 Widget build(BuildContext context) {
   return MaterialApp(home: Scaffold(
     body: XL(
       layers: [
         XLayer(
           xRotation: 1.0,
           yRotation: 1.0,
           xOffset: 200,
           yOffset: 200,
           child: Center(
             child: Container(
               width: 250,
               height: 250,
               color: Colors.black,
         ))),
         XLayer(
           xRotation: 1.5,
           yRotation: 1.5,
           xOffset: 300,
           yOffset: 300,
           child: Center(
             child: Container(
               width: 200,
               height: 200,
               color: Colors.red,
         ))),
       ],
     ),
   ));
 }
}

 

Advanced Usage

As stated, an XL may have both varieties of layer interspersed.
The default function of the stack is to apply pointer data to both
varieties of Layer, and to only apply sensors data to XLayers;
there are, however, flags available to toggle either functionality, as:

const layers = [
  XLayer(/* Blue X Layer; reactive */),
  PLayer(/* Red P Layer; more reactive */),
  XLayer(/* Black Layer; non-reactive control */),
];

final example = Column(children: [
  Expanded(
    child: Row(children: [
      const Expanded(
        child: XL(
          // X and P Layers behave the same way with these flags
          // (but still may differ slightly on parameters for Z axis rotation).
          sharesPointer: true,
          sharesSensors: true,
          layers: layers,
      )),
      const Expanded(
        child: XL(
          // All Layers react to pointers, but only XLayers
          // will recognize sensors. Default flags.
          sharesPointer: true, // default
          sharesSensors: false, // default
          layers: layers,
  ))])),
  Expanded(
    child: Row(children: [
      const Expanded(
        child: XL(
          // All Layers react to sensors,
          // but only PLayers will recognize pointer.
          sharesPointer: false,
          sharesSensors: true,
          layers: layers,
      )),
      const Expanded(
        child: XL(
          // Each Layer will deal only with its prescribed input data.
          sharesPointer: false,
          sharesSensors: false,
          layers: layers,
  ))])),
]);

That same stack of layers laid out in a demonstration with the two flags in their four possible configurations:

Flags to handle `XLayers` and `PLayers` separately

🟥 Red layers are PLayers and react primarily to pointers data.
👈 The left two 🟥 PLayers also consider sensors data

🟦 Blue layers are XLayers and react primarily to sensors data.
👆 The top two 🟦 XLayers also consider pointer data

⬛ Black layers are control XLayers with no animation properties. They make no reaction to any input.

 

Reference

🛣️ Roadmap

  1. 🔳 Provide richer access to sensors data and ability to manipulate Layers in new ways
    • Such as an AccelSpec and GyroSpec that would enable transformation of any axis based on input from any axis, determined by parameter.
      • Currently, for example, yRotation is controlled by accelerometer X axis rotation. zRotation may also be controlled by accelerometer X axis rotation with parameter zRotationByX. However, zRotationByGyro may interpret Z axis gyroscope rotations. It is the only axis with two such inputs.
      • Imagine declaring an axis to rotate or offset, then also determining which axis/sensor contributes to it. What deep options that could provide! Such as offsetting a Widget vertically and rotating it over Y axis based on only one input from accelerometer.
  2. 🔳 Along with #1 above, provide more Gyroscope functionality than only one axis of influence.
    • Gyro is a little tricker, as the sensor mostly reads flat near-0 values unless the device is moving.
    • This still provides cool options for developers to make neat interactions, and so should be expanded upon.
  3. ✅ Offer an automatic XL stack that simply accepts a List<Widget> (not necessarily XLayers) and dynamically generates progressively greater translation and rotation values for each layer.
    • Check out AutoXL which makes a parallax stack even easier to implement.
      Simply provide any old widgets as layers and optionally tinker with the depthFactor or max layer depth.
    • Pre-configured: AutoXL.pane, AutoXL.wiggler, AutoXL.deep

 

🐞 Bugs

  1. Discrepancy with normalization delay and normalization duration.

 

📜 History

For posterity and developer preference, there are three extension "wrappers" available.

  • Instead of the short, all-caps XL, consider a ParallaxStack
  • Instead of the double-cap XLayer, consider an AcceleraxLayer
  • Instead of the double-cap PLayer, consider a ParallaxLayer
final xl = ParallaxStack( // XL
  sharesSensors: true, // same parameters and functionality
  layers: [
    AcceleraxLayer(. . .), // XLayer
    ParallaxLayer(. . .), // PLayer
  ],
);
WORK IN PROGRESS
Forked from mouse_parallax considering the required AnimatedParallaxStack widget is not exported with the original package and that accelerometers have nothing to do with mice.
transparent 600x1 pixel-pusher (ignore) 📚

🐸 Zaba.app ― simple packages, simple names.

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