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flutter_material_pickers

一个用于轻松且一致地显示 Material 风格选择器对话框的 Flutter 包。

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安装插件

flutter pub add flutter_material_pickers

插件介绍

基于插件公开信息、社区数据与项目使用情况整理的选型参考。

一个 Flutter 包,为 Android、iOS、Web、macOS、Windows 和 Linux 提供一致的 Material 风格选择器对话框。它通过统一的 API 简化了原生风格日期、时间和自定义选择器的集成。该包在保持 Material Design 原则的同时,确保跨平台的视觉一致性。开发者可以轻松实现日期、时间和自定义选项的选择器,无需编写样板代码。它支持浅色和深色主题,并在适用情况下适配平台特定的行为。

适合场景

  • 在表单中选择日期
  • 选择预约时间
  • 自定义选择器 UI
  • 使用一致的样式构建表单输入
  • 创建跨平台的日期/时间选择器

主要特点

  • 符合 Material Design
  • 跨平台支持
  • 轻松集成
  • 主题感知渲染
  • 可自定义的选取器内容
  • 跨平台一致的用户体验

适合对象

  • 表单构建器
  • 日期/时间选择功能
  • 跨平台应用
  • UI一致性项目
  • 寻求简单选择器解决方案的开发者

使用建议

  • 需要 Material 应用上下文
  • 超出主题之外的自定义功能有限
  • 可能需要额外的样式来处理复杂用例
  • 不太适合非 Material 设计系统
  • 平台特定的行为可能略有差异

原始 README

以下为关联源码仓库的 README 原文快照,最新内容请访问源码仓库。

Flutter Material Pickers

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A flutter package containing commonly used material design picker dialogs. Some are new, some wrap existing or built in pickers with a common dialog and access function.

It includes:

  • New Pickers
    • showMaterialScrollPicker:
      • Allows selection of a string via a slot machine carousel
    • showMaterialNumberPicker:
      • Allows selection of a number via a slot machine carousel
    • showMaterialRadioPicker:
      • Allows selection of a single from a radio list
    • showMaterialCheckboxPicker:
      • Allows selection of many values from a checkbox list
    • showMaterialSelectionPicker:
      • Allows selection of a single value via an icon label list
  • Convenience Pickers
    • showMaterialDatePicker:
      • Allows selection of a date (uses the core date picker)
    • showMaterialTimePicker:
      • Allows selection of a time (uses the core time picker)
    • showMaterialColorPicker:
      • Allows RGB selection of a color (uses the ColorPicker of flutter_colorpicker)
    • showMaterialPalettePicker:
      • Allows Material palette selection of a color (uses the MaterialPicker of flutter_colorpicker)
    • showMaterialSwatchPicker:
      • Allows selection of a color from swatches (uses the BlockPicker of flutter_colorpicker)
    • showMaterialFilePicker:
      • Allows selection of a file using the device's default picker
  • Dialog
    • showMaterialResponsiveDialog:
      • Extends Dialog by making it responsive to screen orientation changes

All helpers implement an onChange handler to return picked option(s). All helpers return Future<T> with the picked option(s).

There are some breaking changes in 3.0.0 (from 2.1.1).

  • Pickers accept generic types passed to pickers and helpers.
  • There's no need to pass several lists (items, values, icons), just pass one list of generic type objects.
  • A selected item of generic type is passed as selectedItem not selectedValue to match name of items.
  • To convert an item to a string displayed to a user either override toString() in generic type class or pass transformer callback which accepts an item and returns a String. (see examples)
  • To provide item's icon in SelectionPicker (and alikes), pass iconizer callback which accepts an item and returns an Icon. (see example)

Example Usage

Empty Dialog Example

Although not a picker, per se, the showMaterialEmptyPicker helper displays the universal material design dialog wrapper that the pickers appear in. Using this directly, however, allows any content to be injected into the content area by passing in a custon Widget as the child. This code shows the basic structure of all the helpers:

showMaterialResponsiveDialog(
    context: context,
    child: Center(
        child: Container(
            padding: EdgeInsets.all(30.0),
            child: Text('Any content here.'),
            style: TextStyle(
                fontSize: 20.0,
                fontStyle: FontStyle.italic,
            ),
        ),
    ),
);
Scroll Picker Example

class StateModel {
  const StateModel(this.name, this.code);
  final String code;
  final String name;

  @override
  String toString() => name;
}
static const List<StateModel> usStates = <StateModel>[
  StateModel('Alabama', 'AL'),
  StateModel('Alaska', 'AK'),
  StateModel('Arizona', 'AZ'),
  StateModel('Arkansas', 'AR'),
  StateModel('California', 'CA'),
  StateModel('Colorado', 'CO'),
  StateModel('Connecticut', 'CT'),
  ...
];
StateModel selectedUsState = usStates[0];

showMaterialScrollPicker<StateModel>(
    context: context,
    title: 'Pick Your State',
    items: usStates,
    selectedItem: selectedUsState,
    onChanged: (value) => setState(() => selectedUsState = value),
);
Number Picker Example

var age = 25;

showMaterialNumberPicker(
  context: context,
  title: 'Pick Your Age',
  maxNumber: 100,
  minNumber: 14,
  selectedNumber: age,
  onChanged: (value) => setState(() => age = value),
);
Checkbox Picker Example

class ToppingModel {
  const ToppingModel(this.name, this.code);
  final String code;
  final String name;

  @override
  String toString() => name;
}
static const List<ToppingModel> iceCreamToppings = <ToppingModel>[
  ToppingModel('Hot Fudge', 'FUDGE'),
  ToppingModel('Sprinkles', 'SPRINK'),
  ToppingModel('Caramel', 'CARM'),
  ToppingModel('Oreos', 'OREO'),
  ...
];
List<ToppingModel> selectedIceCreamToppings = [
  iceCreamToppings[0],
  iceCreamToppings[2],
];

showMaterialCheckboxPicker<ToppingModel>(
  context: context,
  title: 'Pick Your Toppings',
  items: iceCreamToppings,
  selectedItems: selectedIceCreamToppings,
  onChanged: (value) => setState(() => selectedIceCreamToppings = value),
);
Radio Picker Example

class StateModel {
  const StateModel(this.name, this.code);
  final String code;
  final String name;

  @override
  String toString() => name;
}
static const List<StateModel> usStates = <StateModel>[
  StateModel('Alabama', 'AL'),
  StateModel('Alaska', 'AK'),
  StateModel('Arizona', 'AZ'),
  StateModel('Arkansas', 'AR'),
  StateModel('California', 'CA'),
  StateModel('Colorado', 'CO'),
  StateModel('Connecticut', 'CT'),
  ...
];
StateModel selectedUsState = usStates[3];

showMaterialRadioPicker<StateModel>(
  context: context,
  title: 'Pick Your State',
  items: usStates,
  selectedItem: selectedUsState,
  onChanged: (value) => setState(() => selectedUsState = value),
);
Selection Picker Example

class SpeedModel {
  const SpeedModel(this.name, this.icon);
  final String name;
  final Icon icon;
}
// Selection Picker Model
static const List<SpeedModel> speedOptions = <SpeedModel>[
  SpeedModel('Light', Icon(Icons.sort)),
  SpeedModel('Ridiculous', Icon(Icons.clear_all)),
  SpeedModel('Ludicrous', Icon(Icons.swap_calls)),
  SpeedModel('Plaid', Icon(Icons.select_all)),
];
SpeedModel speed = speedOptions[2];

showMaterialSelectionPicker(
  context: context,
  title: "Starship Speed",
  items: speedOptions,
  selectedItem: speed,
  icons: speedIcons,
  transformer: (item) => item.name,
  iconizer: (item) => item.icon,
  onChanged: (value) => setState(() => speed = value),
);
Time Picker Example

var time = TimeOfDay.now();

showMaterialTimePicker(
  context: context,
  selectedTime: time,
  onChanged: (value) => setState(() => time = value),
);
Date Picker Example

var date = DateTime.now();

showMaterialDatePicker(
  context: context,
  selectedDate: date,
  onChanged: (value) => setState(() => date = value),
);
Color Picker Example

Color color = Colors.red;

showMaterialColorPicker(
  context: context,
  selectedColor: color,
  onChanged: (value) => setState(() => color = value),
);
Palette Picker Example

Color palette = Colors.green;

showMaterialPalettePicker(
  context: context,
  selectedColor: palette,
  onChanged: (value) => setState(() => palette = value),
);
Swatch Picker Example

Color swatch = Colors.blue;

showMaterialSwatchPicker(
  context: context,
  selectedColor: swatch,
  onChanged: (value) => setState(() => swatch = value),
);

Picker Model

If you don't already have or want to build a custom object to hold selction items, this library includes a general purpose one called PickerModel that you would use like this:

  static const List<PickerModel> items = <PickerModel>[
    PickerModel('First', code: 1, icon: Icon(Icons.sort)),
    PickerModel('Second', code: 2, icon: Icon(Icons.clear_all)),
    PickerModel('Third', code: 3, icon: Icon(Icons.swap_calls)),
    PickerModel('Fourth', code: 4, icon: Icon(Icons.select_all)),
  ];

The code and icon fields are optional.

Theming

It is highly recommended you use Flutter's built in theme styling with primarySwatch to automatically style all controls across your entire application.

ThemeData(
  primarySwatch: Colors.indigo,
)

If you desire to override the color for a given control, here is how to customize the theme:

var theme = ThemeData();
theme = theme.copyWith(
  primaryColor: Colors.green, // background color of the header area
  accentColor: Colors.black, // color of selected controls and button bar text
  dialogBackgroundColor: Colors.green[300], // background color of the entire dialog
  primaryTextTheme: theme.primaryTextTheme.copyWith(
    title: theme.primaryTextTheme.title.copyWith(
      color: Colors.lightGreen[50], // text color of the header area
    ),
  ),
  textTheme: theme.textTheme.copyWith(
    body1: theme.textTheme.body1.copyWith(
      color: Colors.green[900], // text color of dialog text
    ),
    button: theme.textTheme.button.copyWith(
      color: Colors.lightGreen[50], // text color of the action bar buttons
    ),
  ),
);

The example app demonstrates switching between light and dark themes globally.

However, if for some reason you want to change colors in an individual dialog, several parameters are exposed to allow this:

showMaterialResponsiveDialog(
    context: context,
    headerColor: Colors.green, // background color of the header area
    headerTextColor: Colors.white, // text fcolor of the header
    backgroundColor: Colors.lightGreen, // background color of the entire dialog
    buttonTextColor: Colors.red, // text color of the action bar buttons
    child: Text('Custom dialog colors'),
);

Customization

You can customize the text that appears in various areas of the screen. The button labels automatically localize to the native language versions of "Ok" and "Cancel", unless replacement text is provided.

showMaterialNumberPicker(
  title: 'Pick Your Age',
  confirmText: 'Count me in',
  cancelText: 'Negatory',
);

Sizing

To prevent dialogs from growing to full screen on larger devices (or web) two properties control the maxmium size that it will grow:

  maxLongSide: 600,
  maxShortSide: 400,

The sides relate to if the dialog is showing in landscape or portrait mode. If you wish larger (or smaller) dialogs you can overide these values.

Supported Platforms

  • [x] Android
  • [x] iOS
  • [x] Web

Dependencies

This widget set relies on these external third-party components:

Changelog

Please see the Changelog page to know what's recently changed.

Contributions

If you find a bug or want a feature, but don't know how to fix/implement it, please fill an issue.

If you fixed a bug or implemented a new feature, please send a pull request. Please include a note about your change in CHANGELOG.md with your pull request.

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