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flutter_tts

一个用于文本转语音的 Flutter 插件。此插件支持 iOS、macOS、Android、Web 和 Windows。

AndroidiOSWebmacOSWindows
近 30 天下载
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喜欢数
1610
Pub 分数
150

安装插件

flutter pub add flutter_tts

插件介绍

基于插件公开信息、社区数据与项目使用情况整理的选型参考。

Flutter TTS 是一个跨平台插件,可在 Flutter 应用中实现文本转语音功能。它支持 Android、iOS、Web、macOS 和 Windows 等多个平台,使开发者能够轻松地将语音输出集成到其应用中。该插件提供简单的 API,可将文本转换为语音音频,非常适合用于无障碍功能、语音助手和互动学习工具。它利用各平台的原生语音合成引擎,确保性能可靠且语音自然流畅。

适合场景

  • 无障碍功能
  • 语音导航
  • 教育类应用程序
  • 交互式聊天机器人
  • 音频反馈系统

主要特点

  • 跨平台支持
  • 简单 API 集成
  • 原生语音引擎使用
  • 可定制的语音参数
  • 实时文本播放

适合对象

  • 开发无障碍应用程序的开发者
  • 教育软件创作者
  • 语音助手集成
  • 需要音频反馈的应用程序

使用建议

  • 需要移动平台的特定权限
  • 语音可用性因设备而异
  • 网页上的自定义选项有限
  • 性能取决于原生引擎
  • 可能需要在 iOS 和 Android 上获取用户权限

原始 README

以下为关联源码仓库的 README 原文快照,最新内容请访问源码仓库。

Text To Speech

pub package

A flutter text to speech plugin (Swift,Kotlin)

Features

  • [x] Android, iOS, Web, Windows & macOS
    • [x] speak
    • [x] stop
    • [x] get languages
    • [x] set language
    • [x] set speech rate
    • [x] set speech volume
    • [x] set speech pitch
    • [x] get voices
    • [x] set voice
  • [x] Android, iOS, Web & macOS
    • [x] is language available
  • [x] Android, iOS, Web
    • [x] speech marks (requires iOS 7+, Android 26+, and default voice engine for web)
  • [x] Android, iOS
    • [x] synthesize to file (requires iOS 13+)
  • [x] Android, iOS, Web, & Windows
    • [x] pause
  • [x] Android
    • [x] set silence
    • [x] is language installed
    • [x] are languages installed
    • [x] get engines
    • [x] set engine
    • [x] get default engine
    • [x] get default voice
    • [x] set queue mode
    • [x] get max speech input length
  • [x] iOS
    • [x] set shared instance
    • [x] set audio session category

Usage

macOS

OSX version: 10.15

Example App from the macOS_app branch

Web

Website from the example directory.

Progress updates on Web

Progress updates are only supported for native speech synsthesis. Use the default engine to ensure support for progress updates. Chromium#41195426

Android

Change the minimum Android sdk version to 21 (or higher) in your android/app/build.gradle file.

minSdkVersion 21

Update the Kotlin Gradle Plugin Version

Change the verision of the Kotlin Gradle plugin to 1.9.10.
If your project was created with a version of Flutter before 3.19, go to the android/build.gradle file and update the ext.kotlin_version:

ext.kotlin_version = '1.9.10'

Otherwise go to android/settings.gradle and update the verion of the plugin org.jetbrains.kotlin.android:

id "org.jetbrains.kotlin.android" version "1.9.10" apply false

Apps targeting Android 11 that use text-to-speech should declare TextToSpeech.Engine.INTENT_ACTION_TTS_SERVICE in the queries elements of their manifest.

<queries>
  <intent>
    <action android:name="android.intent.action.TTS_SERVICE" />
  </intent>
</queries>
Pausing on Android

Android TTS does not support the pause function natively, so we have implemented a work around. We utilize the native onRangeStart() method to determine the index of start when pause is invoked. We use that index to create a new text the next time speak is invoked. Due to using onRangeStart(), pause works on SDK versions >= 26. Also, if using start and end offsets inside of setProgressHandler(), you'll need to keep a track of them if using pause since they will update once the new text is created when speak is called after being paused.

await flutterTts.pause()

iOS

There's a known issue with integrating plugins that use Swift into a Flutter project created with the Objective-C template. Flutter#16049

Example

To use this plugin :

  dependencies:
    flutter:
      sdk: flutter
    flutter_tts:
  • instantiate FlutterTts
FlutterTts flutterTts = FlutterTts();

To set shared audio instance (iOS only):

await flutterTts.setSharedInstance(true);

To set audio category and options with optional mode (iOS only). The following setup allows background music and in-app audio session to continue simultaneously:

await flutterTts.setIosAudioCategory(IosTextToSpeechAudioCategory.ambient,
     [
          IosTextToSpeechAudioCategoryOptions.allowBluetooth,
          IosTextToSpeechAudioCategoryOptions.allowBluetoothA2DP,
          IosTextToSpeechAudioCategoryOptions.mixWithOthers
     ],
     IosTextToSpeechAudioMode.voicePrompt
);

To await speak completion.

await flutterTts.awaitSpeakCompletion(true);

To await synthesize to file completion.

await flutterTts.awaitSynthCompletion(true);
speak, stop, getLanguages, setLanguage, setSpeechRate, getVoices, setVoice, setVolume, setPitch, isLanguageAvailable, setSharedInstance
Future _speak() async{
    var result = await flutterTts.speak("Hello World");
    if (result == 1) setState(() => ttsState = TtsState.playing);
}

Future _stop() async{
    var result = await flutterTts.stop();
    if (result == 1) setState(() => ttsState = TtsState.stopped);
}

List<dynamic> languages = await flutterTts.getLanguages;

await flutterTts.setLanguage("en-US");

await flutterTts.setSpeechRate(1.0);

await flutterTts.setVolume(1.0);

await flutterTts.setPitch(1.0);

await flutterTts.isLanguageAvailable("en-US");

// iOS, Android and Web only
//see the "Pausing on Android" section for more info
await flutterTts.pause();

// iOS, macOS, and Android only
// The last parameter is an optional boolean value for isFullPath (defaults to false)
await flutterTts.synthesizeToFile("Hello World", Platform.isAndroid ? "tts.wav" : "tts.caf", false);

// Each voice is a Map containing at least these keys: name, locale
// - Windows (UWP voices) only: gender, identifier
// - iOS, macOS only: quality, gender, identifier
// - Android only: quality, latency, network_required, features 
List<Map> voices = await flutterTts.getVoices;

await flutterTts.setVoice({"name": "Karen", "locale": "en-AU"});
// iOS, macOS only
await flutterTts.setVoice({"identifier": "com.apple.voice.compact.en-AU.Karen"});

// iOS only
await flutterTts.setSharedInstance(true);

// Android only
await flutterTts.speak("Hello World", focus: true);

await flutterTts.setSilence(2);

await flutterTts.getEngines;

await flutterTts.getDefaultVoice;

await flutterTts.isLanguageInstalled("en-AU");

await flutterTts.areLanguagesInstalled(["en-AU", "en-US"]);

await flutterTts.setQueueMode(1);

await flutterTts.getMaxSpeechInputLength;

await flutterTts.setAudioAttributesForNavigation();
Listening for platform calls
flutterTts.setStartHandler(() {
  setState(() {
    ttsState = TtsState.playing;
  });
});

flutterTts.setCompletionHandler(() {
  setState(() {
    ttsState = TtsState.stopped;
  });
});

flutterTts.setProgressHandler((String text, int startOffset, int endOffset, String word) {
  setState(() {
    _currentWord = word;
  });
});

flutterTts.setErrorHandler((msg) {
  setState(() {
    ttsState = TtsState.stopped;
  });
});

flutterTts.setCancelHandler((msg) {
  setState(() {
    ttsState = TtsState.stopped;
  });
});

// Android, iOS and Web
flutterTts.setPauseHandler((msg) {
  setState(() {
    ttsState = TtsState.paused;
  });
});

flutterTts.setContinueHandler((msg) {
  setState(() {
    ttsState = TtsState.continued;
  });
});

Getting Started

For help getting started with Flutter, view our online documentation.

For help on editing plugin code, view the documentation.

所属分类

源码仓库

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