FLUTTER ECOSYSTEM

coast_audio

A cross-platform audio library written in Dart with FFI. You can play, record, and process audio with managed memory support.

coast_audio cover
Latest version
1.0.0
30-day downloads
110
Likes
28
Pub points
150

Package Overview

Package selection guidance compiled from public package information, community data, and project usage.

Overview

Coast Audio is a cross-platform audio library for Flutter, built in Dart with FFI for high-performance audio playback, recording, and processing. It provides managed memory handling to prevent leaks and simplify resource management across platforms. Designed for developers needing low-level audio control without native code complexity, it supports Android, iOS, macOS, Windows, and Linux. The library enables real-time audio manipulation and integrates smoothly into Flutter apps requiring advanced audio features.

Use cases
  • Real-time audio playback
  • Audio recording and streaming
  • Audio signal processing
  • Cross-platform audio apps
  • Live sound effects
Key features
  • FFI-based performance
  • Managed memory support
  • Cross-platform compatibility
  • Low-latency audio processing
  • Simple API for audio operations
Suitable for
  • Flutter developers building audio apps
  • Apps requiring real-time audio manipulation
  • Developers avoiding native platform code
  • Projects targeting multiple operating systems
  • Audio-focused game or music applications
Considerations
  • Requires knowledge of FFI and system-level audio concepts
  • May need additional setup on some platforms
  • Limited documentation compared to mature libraries
  • Potential for platform-specific quirks
  • Not ideal for simple audio playback without processing
Supported platformsAndroidiOSmacOSWindowsLinux

Install package

flutter pub add coast_audio

Categories

Dependencies

Dependency list 3 items

Source repository

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