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Package detailsv0.0.6

flutter_skeleton_ui

A Flutter package for building custom skeleton widgets to mimic the page's layout while loading.

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30-day downloads
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Install package

flutter pub add flutter_skeleton_ui

Package Overview

Package selection guidance compiled from public package information, community data, and project usage.

flutter_skeleton_ui is a Flutter package that enables developers to create customizable skeleton placeholders for UI elements during loading states. It mimics the layout of actual content, providing a smooth user experience by showing the structure of the page before data is fully loaded. The package supports various widgets like cards, lists, and text placeholders, with options for animation and styling. Ideal for improving perceived performance and reducing visual jank in apps.

Use cases

  • Loading screen placeholders
  • Preventing layout shifts during data fetch
  • Enhancing UX during network delays
  • Simulating content structure in prototypes
  • Improving perceived app responsiveness
  • Creating consistent loading states across screens

Key features

  • Customizable skeleton shapes
  • Built-in animated shimmer effect
  • Support for list and grid layouts
  • Easy integration with existing widgets
  • Configurable colors and sizes
  • Responsive design compatibility

Suitable for

  • Developers seeking better loading UX
  • Apps with frequent data fetching
  • Prototyping interactive UIs
  • Teams prioritizing visual polish
  • Frontend-focused Flutter projects
  • Projects requiring consistent placeholder design

Considerations

  • May increase initial bundle size slightly
  • Requires manual setup for complex layouts
  • Animation performance depends on device
  • Not suitable for static content
  • Limited customization beyond basic styling
  • Best used with proper loading state management

Original README

Original README snapshot from the linked source repository. Visit the repository for the latest content.

Flutter Skeletons

Clone of skeletons

A Flutter package for building custom skeleton widgets to mimic the page's layout while loading.

Installation

flutter pub add flutter_skeleton_ui

Examples

Items ListView (Default)
items paragraphs listview_default
ListView (Custom) ListView (Complex Cards) SkeletonTheme
listview_custom listview_cards skeleton_theme
Light/Dark modes Right-To-Left Custom Shimmer
light_dark_modes rtl custom_shimmer

All examples can be found here examples.

How To Use

Can be used by encapsulating the child widget in a Skeleton widget:

import 'package:flutter_skeleton_ui/flutter_skeleton_ui.dart';

Skeleton(
        isLoading: _isLoading,
        skeleton: SkeletonListView(),
        child: Container(child: Center(child: Text("Content"))),
      )

or directly:

Container(
    child: _isLoading
    ? SkeletonListView()
    : Container(child: Center(
                       child: Text("Content"))),
)

a SkeletonTheme can be used to set the default configs for all skeleton descendants in the tree.

SkeletonTheme(
    // themeMode: ThemeMode.light,
    shimmerGradient: LinearGradient(
        colors: [
          Color(0xFFD8E3E7),
          Color(0xFFC8D5DA),
          Color(0xFFD8E3E7),
        ],
        stops: [
          0.1,
          0.5,
          0.9,
        ],
      ),
      darkShimmerGradient: LinearGradient(
        colors: [
          Color(0xFF222222),
          Color(0xFF242424),
          Color(0xFF2B2B2B),
          Color(0xFF242424),
          Color(0xFF222222),
        ],
        stops: [
          0.0,
          0.2,
          0.5,
          0.8,
          1,
        ],
        begin: Alignment(-2.4, -0.2),
        end: Alignment(2.4, 0.2),
        tileMode: TileMode.clamp,
      ),
        child: MateriaApp(
            ...
        ),
      ),

More Customization:

ListView (Complex Cards)
listview_cards

for more complex shapes you can build your skeleton inside a SkeletonItem widget:

ListView.builder(
  physics: NeverScrollableScrollPhysics(),
  itemCount: 5,
  itemBuilder: (context, index) => Padding(
    padding: const EdgeInsets.all(8.0),
    child: Container(
      padding: const EdgeInsets.all(8.0),
      decoration: BoxDecoration(color: Colors.white),
      child: SkeletonItem(
          child: Column(
        children: [
          Row(
            children: [
              SkeletonAvatar(
                style: SkeletonAvatarStyle(
                    shape: BoxShape.circle, width: 50, height: 50),
              ),
              SizedBox(width: 8),
              Expanded(
                child: SkeletonParagraph(
                  style: SkeletonParagraphStyle(
                      lines: 3,
                      spacing: 6,
                      lineStyle: SkeletonLineStyle(
                        randomLength: true,
                        height: 10,
                        borderRadius: BorderRadius.circular(8),
                        minLength: MediaQuery.of(context).size.width / 6,
                        maxLength: MediaQuery.of(context).size.width / 3,
                      )),
                ),
              )
            ],
          ),
          SizedBox(height: 12),
          SkeletonParagraph(
            style: SkeletonParagraphStyle(
                lines: 3,
                spacing: 6,
                lineStyle: SkeletonLineStyle(
                  randomLength: true,
                  height: 10,
                  borderRadius: BorderRadius.circular(8),
                  minLength: MediaQuery.of(context).size.width / 2,
                )),
          ),
          SizedBox(height: 12),
          SkeletonAvatar(
            style: SkeletonAvatarStyle(
              width: double.infinity,
              minHeight: MediaQuery.of(context).size.height / 8,
              maxHeight: MediaQuery.of(context).size.height / 3,
            ),
          ),
          SizedBox(height: 8),
          Row(
            mainAxisAlignment: MainAxisAlignment.spaceBetween,
            children: [
              Row(
                children: [
                  SkeletonAvatar(
                      style: SkeletonAvatarStyle(width: 20, height: 20)),
                  SizedBox(width: 8),
                  SkeletonAvatar(
                      style: SkeletonAvatarStyle(width: 20, height: 20)),
                  SizedBox(width: 8),
                  SkeletonAvatar(
                      style: SkeletonAvatarStyle(width: 20, height: 20)),
                ],
              ),
              SkeletonLine(
                style: SkeletonLineStyle(
                    height: 16,
                    width: 64,
                    borderRadius: BorderRadius.circular(8)),
              )
            ],
          )
        ],
      )),
    ),
  ),
);

Issues and feedback

For issues, please report here. Contributions are welcome.

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