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Package detailsv0.6.0

flutter_socket_io

Flutter Socket IO Plugin

30-day downloads
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Install package

flutter pub add flutter_socket_io

Package Overview

Package selection guidance compiled from public package information, community data, and project usage.

A Flutter plugin that enables real-time, bidirectional communication between Flutter apps and Socket.IO servers. It simplifies integration with Socket.IO protocols, supporting event-driven messaging, room-based broadcasting, and connection management. The plugin is designed for seamless use in applications requiring live updates, such as chat apps, collaborative tools, or live dashboards. It works across platforms and leverages the robustness of the original Socket.IO JavaScript library through Dart bindings.

Use cases

  • Real-time chat applications
  • Live data streaming
  • Collaborative editing tools
  • Online gaming
  • IoT device monitoring

Key features

  • Bidirectional communication
  • Event-driven messaging
  • Room and namespace support
  • Automatic reconnection
  • Cross-platform compatibility

Suitable for

  • Apps needing real-time updates
  • Developers familiar with Socket.IO
  • Projects requiring low-latency communication
  • Teams building interactive web-like experiences

Considerations

  • Requires a compatible Socket.IO server
  • May need custom error handling for network issues
  • Depends on stable internet connectivity
  • Not ideal for high-frequency, low-latency microtransactions

Original README

Original README snapshot from the linked source repository. Visit the repository for the latest content.

flutter_socket_io

Flutter Socket IO Plugin, supported Android + iOS (iOS installation guide is coming soon)

How to install on iOS

    1. Copy the folder example/ios/Runner/SocketObj to ${PROJECT_ROOT}/ios/Runner/
    1. Replace the example/ios/Runner/AppDelegate.m line with ${PROJECT_ROOT}/ios/Runner/AppDelegate.m. (Notice: You should merge the old one in your project to merge with the new from this plugin if you have some change on that file)
    1. Open ${PROJECT_ROOT}/ios/Podfile, paste this line pod 'Socket.IO-Client-Swift', '~> 13.3.0' before the end of target 'Runner' do block
    1. Run and Enjoy the plugin :)

Use the plugin

1. Add the following import to your Dart code:

import  'package:flutter_socket_io/flutter_socket_io.dart';

2. SocketIOManager: to manage (create/destroy) list of SocketIO

Create SocketIO with SocketIOManager:

SocketIO socketIO = SocketIOManager().createSocketIO("http://127.0.0.1:3000", "/chat", query: "userId=21031", socketStatusCallback: _socketStatus);  

Destroy SocketIO with socketIOManager:

SocketIOManager().destroySocket(socketIO);  

3. SocketIO:

Get Id (Url + Namespace) of the socket

String getId();


Create a new socket and connects the client

Future<void> connect();


Init socket before doing anything with socket

Future<void> init();


Subscribe to a channel with a callback

Future<void> subscribe(String event, Function callback); 


Unsubscribe from a channel. When no callback is provided, unsubscribe all subscribers of the channel. Otherwise, unsubscribe only the callback passed in

Future<void> unSubscribe(String event, [Function callback]); 


Send a message via a channel (i.e. event, the native code will convert string message to JsonObject before sending)

Future<void> sendMessage(String event, dynamic message, [Function callback]);


Disconnect from the socket

Future<void> disconnect(); 


Unsubscribe all subscribers from all channels

Future<void> unSubscribesAll();


4. Example: Link

SocketIO socketIO;
_connectSocket01() { 
	//update your domain before using  
	 socketIO = SocketIOManager().createSocketIO("http://127.0.0.1:3000", "/chat", query: "userId=21031", socketStatusCallback: _socketStatus); 

	//call init socket before doing anything 
	socketIO.init(); 

	//subscribe event
	socketIO.subscribe("socket_info", _onSocketInfo); 

	//connect socket 
	socketIO.connect(); 
}

_socketStatus(dynamic data) { 
	print("Socket status: " + data); 
}

_subscribes() { 
	if (socketIO != null) { 
		socketIO.subscribe("chat_direct", _onReceiveChatMessage); 
	} 
}

void _onReceiveChatMessage(dynamic message) { 
	print("Message from UFO: " + message); 
}

void _sendChatMessage(String msg) async { 
	if (socketIO != null) { 
		String jsonData = '{"message":{"type":"Text","content": ${(msg != null && msg.isNotEmpty) ? '"${msg}"' : '"Hello SOCKET IO PLUGIN :))"'},"owner":"589f10b9bbcd694aa570988d","avatar":"img/avatar-default.png"},"sender":{"userId":"589f10b9bbcd694aa570988d","first":"Ha","last":"Test 2","location":{"lat":10.792273999999999,"long":106.6430356,"accuracy":38,"regionId":null,"vendor":"gps","verticalAccuracy":null},"name":"Ha Test 2"},"receivers":["587e1147744c6260e2d3a4af"],"conversationId":"589f116612aa254aa4fef79f","name":null,"isAnonymous":null}'; 
		socketIO.sendMessage("chat_direct", jsonData, _onReceiveChatMessage); 
	}
 }

_destroySocket() { 
	if (socketIO != null) { 
		SocketIOManager().destroySocket(socketIO); 
	} 
}


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