Wind UI widget state contracts for Flutter debug-tooling and AI agents (MCP). Zero-dep abstract interface implemented in fluttersdk_wind, consumed in fluttersdk_dusk.
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A zero-dependency abstract interface for defining Wind UI widget state contracts in Flutter, designed to support debug-tooling and AI agents (MCP). Implemented in fluttersdk_wind and consumed by fluttersdk_dusk, it enables consistent diagnostics across platforms. The package provides a standardized way to inspect and analyze widget states during development and debugging, promoting interoperability between tools and agents. It is platform-agnostic, supporting Android, iOS, Linux, macOS, Web, and Windows.
Use cases
Debugging widget state issues
Enabling AI-powered code assistance
Integrating with developer tooling
Analyzing UI behavior during testing
Supporting automated diagnostics
Facilitating cross-platform debugging
Key features
Zero dependency design
Abstract interface for widget state
Platform-agnostic implementation
Designed for AI agents (MCP)
Built for debug-tooling integration
Consistent contract definitions
Suitable for
Flutter developers using advanced debugging tools
Teams building AI-assisted development features
Tooling and IDE plugin creators
Cross-platform UI testers
Debugging framework contributors
Considerations
Requires integration with fluttersdk_wind and fluttersdk_dusk
Not intended for direct use in app logic
Depends on external tooling ecosystem
Limited to diagnostic and analysis workflows
No runtime functionality in isolation
Original README
Original README snapshot from the linked source repository. Visit the repository for the latest content.
Wind Diagnostics Contracts
Wind UI widget state contracts for Flutter debug-tooling and AI agents (MCP).
Zero-dep abstract resolver interface plus process-global registry. The plugin_platform_interface pattern, applied to UI framework and debug tooling decoupling. ~80 LoC, frozen v1 contract.
This package is the integration seam for any tool that needs runtime Wind UI state without pulling Wind into its compile graph:
LLM-agent E2E testing for Flutter: MCP servers and AI assistants (Claude Code, Cursor, Copilot) that drive a Flutter app need structured widget state (className, breakpoint, brightness, platform, states, colors) per Element, not screenshots. This package is the typed contract those tools read.
DevTools extensions: build a custom Wind inspector tab in Dart DevTools without a hard fluttersdk_wind dependency that drags the rendering surface into the extension bundle.
E2E drivers (fluttersdk_dusk, patrol_mcp, marionette_mcp, custom): emit a wind: block in snapshot YAML / JSON without importing Wind. Tests stop breaking when a className is renamed because the contract surfaces semantic state, not selectors.
Tailwind-on-Flutter authors: any styling library that follows Wind's className convention can implement this contract to expose its state to the same debug-tooling ecosystem.
Why this package exists
Wind UI (pub.dev) exposes runtime widget state (className, breakpoint, brightness, platform, states, bgColor, textColor) that debug-tooling packages such as fluttersdk_dusk (pub.dev) embed in their snapshot YAML so LLM agents can reason about the rendered tree.
Shipping that handoff through fluttersdk_wind's own surface would force every debug-tool to compile-time depend on Wind, dragging the full rendering surface and bumping debug-tool builds on every Wind release. Shipping it the other way (Wind depending on each debug tool) is even worse.
This package breaks the loop. Both sides depend on the abstract contract here; neither side imports the other.
fluttersdk_wind_diagnostics_contracts
|
+---------------+---------------+
| |
fluttersdk_wind fluttersdk_dusk
(registers a resolver) (reads the resolver
at snapshot time)
The pattern mirrors Flutter's *_platform_interface convention. plugin_platform_interface (the canonical precedent) sits at 4.97M downloads on pub.dev for exactly this reason.
Most consumers never add this dep by hand. fluttersdk_wind declares it as a direct production dependency, so any app that already depends on Wind picks it up transitively. Add it explicitly when you are authoring a debug-tooling package that reads Wind state without depending on Wind itself.
Usage
Registering a resolver (in fluttersdk_wind)
Wind installs its concrete resolver at app boot, gated by kDebugMode so release builds tree-shake the entire registration site:
The consumer looks up the currently-installed resolver and calls resolve(element) per Element it wants to inspect. The resolver returns const {} for non-Wind widgets, so the walk is safe for any element:
import'package:fluttersdk_wind_diagnostics_contracts/fluttersdk_wind_diagnostics_contracts.dart';
voidemitWindBlock(StringBuffer buffer, Element element) {
finalWindDebugResolver? resolver = WindDebugRegistry.current;
if (resolver == null) return; // wind not in this app, or release build.finalMap<String, Object?> data = resolver.resolve(element);
if (data.isEmpty) return; // not a Wind widget.
buffer.writeln('wind:');
data.forEach((key, value) {
buffer.writeln(' $key: $value');
});
}
The returned map's key set is documented as the v1 frozen contract (see CHANGELOG.md for the full key list).
Reading aggregate performance counters
WindDebugResolver answers per-Element questions, so it has nowhere to put a number that belongs to no single element: a cache hit rate, a build count. WindPerfResolver is a second, independent contract for exactly those, with its own registry slot. Registering one never touches the other.
finalWindPerfResolver? perf = WindDebugRegistry.currentPerf;
if (perf == null) return; // wind not in this app, or the resolver was never installed.finalMap<String, Object?> stats = perf.stats();
// cacheHits, cacheMisses, cacheBypasses, cacheSize, wDivBuilds, wTextBuilds; all int.
Wind installs it with Wind.installPerfResolver(), separately from installDebugResolver(), because the two answer different questions and a host may want one without the other. Counting itself stays off until wind's own flag is set, so installing the resolver costs nothing. That method ships in the fluttersdk_wind release that pairs with this contract; a reader on an earlier wind will not find it yet.
The null is worth passing through rather than flattening to zeros: it is what lets a consumer tell "no resolver was ever registered" from "the counters really are zero".
Test seams
WindDebugRegistry exposes four @visibleForTesting helpers so debug-tool tests can register fake resolvers without going through Wind. resetForTesting() clears BOTH slots; registerForTesting and registerPerfForTesting install a fake into one each:
This package follows Semantic Versioning 2.0.0. Two return-map key sets are the load-bearing contract, WindDebugResolver.resolve's and WindPerfResolver.stats's, and the same rule governs both: additive changes (new keys in the returned map) are non-breaking; renaming or removing existing keys requires a major bump. Adding a METHOD to either contract is breaking, since it breaks every implementer including the test fakes, which is why the perf counters got a second contract rather than a second method on the first.