FLUTTER ECOSYSTEM

gamepads

A Flutter plugin to handle gamepad input across multiple platforms.

Latest version
0.1.10+2
30-day downloads
566
Likes
32
Pub points
150

Package Overview

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Overview

The gamepads package is a Flutter plugin designed to handle gamepad input across multiple platforms, including Android, iOS, Web, macOS, Windows, and Linux. It provides a unified interface for detecting and responding to gamepad events such as button presses and axis movements, making it ideal for cross-platform game development. Built with the Flame engine ecosystem in mind, it simplifies integration into games that require controller support. The plugin abstracts platform-specific differences, ensuring consistent behavior regardless of the device. It enables developers to create responsive, controller-friendly applications with minimal setup.

Use cases
  • Cross-platform game development
  • Supporting physical game controllers
  • Building interactive games with analog sticks
  • Handling button inputs in mobile and desktop apps
  • Creating accessible gaming experiences
Key features
  • Unified input handling across platforms
  • Real-time button and axis event detection
  • Support for multiple gamepad types
  • Seamless integration with Flame engine
  • Low-level access to gamepad state
Suitable for
  • Game developers targeting multiple platforms
  • Apps requiring precise input from game controllers
  • Projects using the Flame engine
  • Developers building accessible or controller-based experiences
  • Cross-platform interactive applications
Considerations
  • Requires native platform permissions on some systems
  • Limited to supported input devices
  • May need additional configuration on Web
  • Not optimized for non-game applications
  • Depends on underlying platform input APIs
Supported platformsAndroidiOSWebmacOSWindowsLinux

Install package

flutter pub add gamepads

Categories

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