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Package detailsv1.0.0

hydrated_triple

A mixin which automatically persists and restores store state.

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Install package

flutter pub add hydrated_triple

Package Overview

Package selection guidance compiled from public package information, community data, and project usage.

HydratedTriple is a Flutter/Dart package that simplifies state management by automatically persisting and restoring store state across app restarts. Built on top of the Triple pattern, it integrates seamlessly with Riverpod or Provider, enabling developers to maintain user data like preferences, login status, or form inputs without manual serialization. The mixin handles saving state to local storage (e.g., SharedPreferences) and rehydrating it when the app launches, reducing boilerplate and improving user experience. It’s ideal for apps requiring reliable state persistence with minimal setup.

Use cases

  • Persisting user preferences
  • Restoring login state after restart
  • Saving form data temporarily
  • Maintaining app settings across sessions
  • Handling offline-first scenarios

Key features

  • Automatic state persistence
  • Seamless integration with Riverpod/Provider
  • Supports multiple platforms
  • Minimal boilerplate
  • Built-in serialization
  • Cross-platform compatibility

Suitable for

  • Apps needing persistent state
  • Developers using Triple pattern
  • Projects with offline functionality
  • Teams prioritizing developer productivity
  • State management with minimal code

Considerations

  • Requires proper serialization of state objects
  • May increase app startup time slightly
  • Not suitable for large or frequently changing state
  • Limited to simple state structures unless custom logic added
  • Depends on underlying state management solution

Original README

Original README snapshot from the linked source repository. Visit the repository for the latest content.

Triple - Segmented State Pattern


Logo Logo

Welcome to Triple! Design Pattern for State Management.

· Report Bug · Request Feature



Table of Contents
  1. About The Project
  2. Usage
    1. Installation
    2. How to use?
  3. Contributing
  4. Contact
  5. Contributors


:memo: About The Project

What is Triple?

Triple is a nickname to SSP (Segmented State Standard). Some packages were created to make it easier for developers to start using the standard. We'll call it an extension.

Segmented State Pattern (SSP)

When we talk about a single flow state, we end up solving architecture problems early, as we will have only one data flow for each state.

In addition to the maintainability and to the ease of use architecture, we also have the possibility of increasing this flow with other standards such as the Observer, which gives reactivity to the component when it is modified, and Memento, which makes it possible to revert or redo this state.

A beautiful example of a pattern with a single flow is BLoC, giving reactivity to a state allowing all transformations in that flow. This (although complicated for some), consolidates very well in the architecture of a project, even the limits of this practice are beneficial for not allowing the developer to resort to other solutions for the architecture and the standard for its resource.

There are other ways to promote reactivity in a property instead of the entire object, such as MobX's Observable and Flutter's ValueNotifier, and that gives us a lot of choices. However, we lose some important architecture limits, which can put in check the project maintenance in the future. Therefore, it needs a standard to force limits on the individual reactivity of each property and thereby improve the maintainability of the components responsible for managing the states of the application.

Triple is a nickname to SSP (Segmented State Standard). Some packages were created to make it easier for developers to start using the standard. We'll call it an extension.


This project is distributed under the MIT License. See LICENSE.txt for more information.


✨ Usage

The SSP segments the state into 3 reactive parts, the state value (state), the error object (error), and the state loading action (loading).

These segments are observed in a listener or separate listeners. They can also be combined to obtain a new segment, always starting from the 3 main segments.

Installation

Dependencies

add the following dependencies to your pubspec.yaml file:

dependencies:
  flutter_triple: ^1.3.0
Import

Import the package in your code with:

import 'package:flutter_triple/flutter_triple.dart';

How to use?

Create a Store

Create a class that extends NotifierStore<Error, State>. The first type is the type of the error, the second is the type of the state.

class CounterStore extends NotifierStore<Exception, int> {
  CounterStore() : super(0);

  void increment() => update(state + 1);
  void decrement() => update(state - 1);
}
Consume with Listeners, Builders and Consumers

Consume the store with scopes ScopedBuilder, ScopedListener and ScopedConsumer.


class CounterPage extends StatefulWidget {
  @override
  _CounterPageState createState() => _CounterPageState();
}

class _CounterPageState extends State<CounterPage> {
  final store = CounterStore();

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text('Counter'),
      ),
      body: ScopedBuilder<CounterStore, Exception, int>(
        store: store,
        onLoading: (context) => Center(child: CircularProgressIndicator()),
        onError: (context, error) => Center(child: Text(error.toString())),
        onState: (context, state) => Center(
          child: Text(
            '$state',
            style: Theme.of(context).textTheme.headline4,
          ),
        ),
      ),
      floatingActionButton: Row(
          mainAxisAlignment: MainAxisAlignment.end,
          children: [
            FloatingActionButton(
              onPressed: store.decrement,
              tooltip: 'Decrement',
              child: Icon(Icons.remove),
            ),
            SizedBox(width: 5),
            FloatingActionButton(
              onPressed: store.increment,
              tooltip: 'Increment',
              child: Icon(Icons.add),
            ),
          ],
        ),
    );
  }
}

🧑‍💻 Contributing

Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.

If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the appropriate tag. Don't forget to give the project a star! Thanks again!

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

Remember to include a tag, and to follow Conventional Commits and Semantic Versioning when uploading your commit and/or creating the issue.

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💬 Contact

Flutterando Community

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👥 Contributors

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🛠️ Maintaned by


This fork version is maintained by Flutterando.

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