Package selection guidance compiled from public package information, community data, and project usage.
Logarte is a comprehensive in-app debug console for Flutter applications, offering real-time logging, network inspection, storage monitoring, and password-protected access to safeguard sensitive data. Designed for developers, it provides an intuitive interface to track app behavior during development and testing across multiple platforms including Android, iOS, Web, macOS, Windows, and Linux. The package enhances debugging efficiency by consolidating key tools into a single secure interface, making it easier to diagnose issues without relying solely on terminal logs.
Use cases
Real-time debugging of Flutter apps
Monitoring network requests and responses
Inspecting local storage and shared preferences
Securing debug tools with password protection
Testing app behavior across multiple platforms
Key features
In-app debug console with rich UI
Network request inspector
Storage monitor for local data
Password-protected access
Cross-platform support (Android, iOS, Web, macOS, Windows, Linux)
Suitable for
Flutter developers in active development
Teams needing secure debug access
Apps requiring detailed runtime diagnostics
Projects with sensitive data handling
Debugging complex state or network issues
Considerations
Not intended for production release
Requires manual activation in debug mode
May increase app size slightly
Password must be set at runtime
Limited to development and testing environments
Original README
Original README snapshot from the linked source repository. Visit the repository for the latest content.
logarte
In-app debug console and logger for Flutter apps.
📦 Features
🚀 In-app console: Monitor your app inside your app
🔒 Access control: Optional password protection
📡 Network inspector: Track API calls and responses
📁 Storage monitor: Track local storage operations
📤 Copy & export: Share debug logs with your team
📄 Curl command: Copy cURL command for API requests
📱 Screenshots
Console
API Request
Password
🩵 Sponsors
Want to say "thanks"? Check out our sponsors:
🪚 Usage
Add to pubspec.yaml
dependencies:logarte:^0.2.1
Then run flutter pub get.
Initialize
Create a global Logarte instance:
finalLogarte logarte = Logarte(
// Protect with password
password: '1234',
// Skip password in debug mode
ignorePassword: kDebugMode,
// Share network request
onShare: (String content) {
Share.share(content);
},
// To have logs in IDE's debug console (default is false)
disableDebugConsoleLogs: false,
// Add shortcut actions (optional)
onRocketLongPressed: (context) {
// e.g: toggle theme mode
}
onRocketDoubleTapped: (context) {
// e.g: change language
}
);
Enable the debug console
In debug mode
Ideally, you should attach the floating button to the widget tree, then click it to open the debug console. This is the preferred way because you don't know when you'll need it and sometimes you might need to go back and forth many times. So, it's better to have it on the UI always.
This will attach the floating button when in debug mode. Curious how you can access it in production when it's not debug mode? Check below.
In production
Logarte is as valuable in production mode as it is in debug mode. Whenever you find a bug, notice something not working, API requests failing, etc., you should be able to check the console and find why.
Two ways to access in production:
Hidden gesture trigger
LogarteMagicalTap is a widget that attaches the floating button to the UI when tapped 10 times. Wrap any non-tappable widget, keep it secret, and make sure you've set a password while initializing.
LogarteMagicalTap(
logarte: logarte,
child: Text('App Version 1.0'),
)
Manual trigger
You might also have creative ideas on when and how to open the console. For example, I used a shake detection plugin and attached the floating button when the device was shaken 3 times consecutively. From my experience, this is extremely valuable. Why? Imagine: you've opened your app, went to deeper screens, and an API call failed. You say 'Thank God I've already integrated logarte. Let's open that console!' But you need to go to the page where you used LogarteMagicalTap, which might be too far or not visible at that stage of the app - maybe you're showing it on the profile page and you are on the login page. So be creative about where to add it and consider using shake detection or anything that would serve you better.
logarte.openConsole(context);
Different from the .attach(context) method, this will directly open the console (password page if set, else the console itself).
While initializing, you can pass a custom tab widget to the Logarte instance. This tab will be shown in the console.
This is useful when you want to add a custom tab to the console, for example, to change the environment, copy device's FCM token, clear local cache, etc.