Piecemeal is a lightweight Dart package providing essential 2D game development data structures such as vectors, rectangles, and points. Designed for simplicity and performance, it offers foundational tools to manage game entities, collisions, and spatial operations in 2D environments. Ideal for developers building games with Flutter, it supports cross-platform deployment across Android, iOS, Web, macOS, Windows, and Linux. The package is minimal and focused, making it easy to integrate into existing projects without overhead.
Use cases
- 2D game physics
- collision detection
- game object positioning
- spatial calculations
- simple game prototyping
Key features
- 2D vector math
- rectangle and point utilities
- cross-platform support
- minimal dependencies
- clean, readable API
Suitable for
- beginner game developers
- small to medium 2D games
- Flutter-based game prototypes
- projects needing basic geometry tools
Considerations
- Not suitable for complex physics engines
- limited to 2D spatial operations
- no built-in rendering or input handling