Search packages, repositories and app categories

Package detailsv1.2.0

resp_client

A RESP (REdis Serialization Protocol) client for Dart. It provides a low-level and high-level API to execute Redis commands.

AndroidiOSLinuxmacOSWindows
30-day downloads
115K
Likes
7
Pub points
140

Install package

flutter pub add resp_client

Package Overview

Package selection guidance compiled from public package information, community data, and project usage.

A Dart package that implements the Redis Serialization Protocol (RESP) for interacting with Redis databases. It offers both low-level and high-level APIs to send Redis commands, enabling efficient communication with Redis servers. Designed for developers needing direct control over RESP messages or a simplified interface for common operations, it supports all major platforms including Android, iOS, Linux, macOS, and Windows. The package is lightweight and suitable for applications requiring fast, reliable Redis integration.

Use cases

  • Connecting to Redis from Flutter apps
  • Executing Redis commands programmatically
  • Building real-time data services
  • Integrating Redis in backend systems
  • Handling Redis pub/sub messaging

Key features

  • Low-level RESP message handling
  • High-level command API
  • Cross-platform support
  • Lightweight and efficient
  • Supports Redis connection pooling

Suitable for

  • Dart developers working with Redis
  • Flutter apps needing Redis integration
  • Backend services using Redis
  • Real-time application developers
  • Systems requiring high-performance data storage

Considerations

  • Requires manual error handling for RESP responses
  • Limited documentation compared to higher-level libraries
  • Best suited for developers familiar with RESP protocol
  • Not ideal for complex Redis use cases without additional abstraction
  • May need custom wrappers for advanced Redis features

Original README

Original README snapshot from the linked source repository. Visit the repository for the latest content.

resp_client

A RESP (REdis Serialization Protocol) client for Dart. This package contains 3 libraries. resp_server implements the connectionn to the server, resp_client implements the Redis serialization protocol. resp_commands provides implementations of Redis commands in differents levels of convenience from low-level to easy-to-use.

3 Building blocks

There 3 fundamental building block:

  • RespServerConnection - A connection to a RESP server
  • RespClient - A RESP client connected to a RESP server implementing the request/response model and the RESP types
  • RespCommandsTierN - Implementation of Redis commands

Usage

Initialization and cleanup


import 'package:resp_client/resp_client.dart';
import 'package:resp_client/resp_commands.dart';
import 'package:resp_client/resp_server.dart';

void main(List<String> args) async {
  // create a server connection using sockets
  final server = await connectSocket('localhost');

  // create a client using the server connection
  final client = RespClient(server);

  // create commands of tier 2 using the client
  final commands = RespCommandsTier2(client);

  // execute some commands...

  // close connection to the server
  await server.close();
}

RESP Types

The RESP types are implemented by the classes:

  • RespSimpleString - payload type String
  • RespBulkString - payload type String?
  • RespInteger - payload type int
  • RespArray - payload type List<RespType>?
  • RespError - payload type String

All classes extends the class RestType. You can access the payload of a type using the getter payload.

The class RespType provides methods to convert to a concrete type and getters to check if it is a concrete type.

Use commands

Not all Redis commands are implemented in all tiers yet. Nevertheless, it is possible to execute very Redis command using tier 0. You can create a command object of every tier using a RespClient. It is allowed to create multiple command objects on the same client. Command objects of tier 1 and 2 provides a getter to the underlying tier.

Tier 0

This is the most basic and flexible tier. You can execute every Redis command using this tier. You have to provide a list of elements. All elements are converted to bulk strings using toString(). The result is a RespType. It is up to the user to convert the result to a concrete RESP type.


import 'package:resp_client/resp_server.dart';
import 'package:resp_client/resp_client.dart';
import 'package:resp_client/resp_commands.dart';

void main(List<String> args) async {

  // ... setup connection and client
  
  // create commands using the client
  final commands = RespCommandsTier0(client);

  // execute a command
  final result = await commands.execute(['SET', 'myKey', 'myValue', 'NX']);
  print(result.payload);

  // ... close connection
}

Tier 1

Commands of tier 1 provide some convenience on the parameter side. The user no longer has to build the commands from ground up. Instead, the commands are calle in a more Dart-like style. The result is always a RespType like in tier 0.


import 'package:resp_client/resp_server.dart';
import 'package:resp_client/resp_client.dart';
import 'package:resp_client/resp_commands.dart';

void main(List<String> args) async {

  // ... setup connection and client
  
  // create commands using the client
  final commands = RespCommandsTier1(client);

  // Execute the GET command. You don't have to build the command from ground up.
  // The result is a RespType. This is flexible but you have to convert to the
  // concrete type yourself.
  final result = await commands.get('mKey', 'myValue', mode: SetMode.onlyIfNotExists);
  print(result.toBulkString().payload);

  // ... close connection
}

Tier 2

Commands of tier 2 provide the same convenience on the parameter side as tier 1 commands. Additionally, the result of a command is converted for easy handling.

To convert the result, assumptions are made. As an example the GET command returns a bulk string. Thus, the implementation tries to convert the result from a RespType to a RespBulkString and then return the payload of type String?. But, if a GET command is executed as part of a transaction, the result is a RespSimpleString and the payload has different meaning. Thus, the command will fail. To get out of this, use the same command of the underlying tier.


void main(List<String> args) async {

  // ... setup connection and client
  
  // create commands using the client
  final commands = RespCommandsTier2(client);

  // Like tier 1 commands but the result is already convert.
  // In this case, result is of type String?.
  final result = await commands.get('mKey', 'myValue', mode: SetMode.onlyIfNotExists);
  print(result)

  // ... close connection
}

Categories

Source repository

Projects using this package

No data available yet.

Rankings