Search packages, repositories and app categories

Package detailsv0.1.3

save_in_gallery

Flutter plugin that allows you to save images in native gallery in both Android and iOS. You can either save them in default album or in named album of your choice.

30-day downloads
42
Likes
21
Pub points
40

Install package

flutter pub add save_in_gallery

Package Overview

Package selection guidance compiled from public package information, community data, and project usage.

A Flutter plugin that enables saving images to the native gallery on both Android and iOS devices. It supports saving to the default album or to a custom-named album of your choice, ensuring seamless integration with device-specific photo storage systems. The plugin simplifies media persistence for apps that generate or modify images, offering cross-platform compatibility with minimal setup. Ideal for apps requiring user-friendly image export functionality.

Use cases

  • Saving generated images from an app
  • Exporting edited photos to the user's gallery
  • Creating custom albums for organized image storage
  • Sharing app-created visuals with users
  • Automating image backup in native gallery

Key features

  • Cross-platform support (Android & iOS)
  • Save to default or named albums
  • Simple API for image saving
  • Native gallery integration
  • Minimal configuration required

Suitable for

  • Image editing apps
  • Photo sharing applications
  • Apps generating visual content
  • User-facing media tools
  • Developers needing gallery access

Considerations

  • Requires appropriate permissions on both platforms
  • Limited to image files only
  • No support for video or other media types
  • Platform-specific behavior may vary
  • Manual handling of permission requests needed

Original README

Original README snapshot from the linked source repository. Visit the repository for the latest content.

alt text

save_in_gallery

Flutter plugin that allows you to save images in native gallery in both Android and iOS. You can either save them in default album or in named album of your choice.

Installation

For installation details see Installing tab on this page.

Configuration

iOS

To use this plugin in iOS you must add 2 new records to configuration file info.plist located in ios/Runner directory. To do so, open iOS project in Xcode by running open ios/Runner.xcworkspace then right-click on info.plist file in project navigator and click open as > source code. Then add following 2 records at the end of <dict> object:

  • <key>NSPhotoLibraryAddUsageDescription</key> <string>write</string> Where write should be reason why your app requires write access to user's gallery. This is necessary to save images in gallery.
  • <key>NSPhotoLibraryUsageDescription</key> <string>read</string> Where read should be reason why your app requires read access to user's gallery. This is necessary to create and use named albums in gallery.

Be aware that app will ask user's permission to read/write gallery access using standard iOS alerts when you will use methods provided by this plugin. These alerts' appearance can not be changed.

If user declines access, these alerts can not be shown again, instead you must use custom controls to redirect user to Settings app, so they can grant access rights themselves. Methods provided by this plugin will not work unless user provides proper access rights.

Android

This plugin should work out-of-the-box and does not require additional configuration.

Be aware that app will ask user's permission to WRITE_EXTERNAL_STORAGE using standard Android alerts when you will use methods provided by this plugin. These alerts' appearance can not be changed.

If user declines access, these alerts can not be shown again, instead you must use custom controls to redirect user to Settings app, so they can grant access rights themselves. Methods provided by this plugin will not work unless user provides proper access rights.

Examples

Save multiple images from app's assets to default gallery
import  'package:save_in_gallery/save_in_gallery.dart';
final _imageSaver =  ImageSaver();
Future<void> saveAssetImage() async {
	// 1
	final urls =  [
		"assets/image1.jpg",
		"assets/image2.jpg",
		"assets/image3.jpg",
	];
	// 2 
	List<Uint8List> bytesList = [];
	for (final url in urls) {
		final bytes =  await rootBundle.load(url);
		bytesList.add(bytes.buffer.asUint8List());
	}
	// 3
	final res = await _imageSaver.saveImages(
		imageBytes: bytesList
	);
	// 4
}
  1. Prepare list of asset URLs;
  2. Load each image, extract byte data, and map to Uint8List type;
  3. Invoke plugin method to save loaded images;
  4. res variable will hold result of saving operation. If it's true, then everything went as expected and images have been successfully saved. Otherwise something went wrong along the way. Use this variable to provide feedback to user.
Fetch image from web and save it to a named album in gallery
import  'package:save_in_gallery/save_in_gallery.dart';
final _imageSaver =  ImageSaver();
Future<void> saveNetworkImage() async {
	// 1
	final url = "https://some_url/image.png";
	// 2
	final image =  NetworkImage(url);
	final key =  await image.obtainKey(ImageConfiguration());
	final load = image.load(key);
	load.addListener((listener, err) async {
		// 3
		final byteData = await listener.image.toByteData(
			format:  ImageByteFormat.png
		);		
		final bytes = byteData.buffer.asUint8List();
		// 4
		final res =  await _imageSaver.saveImage(
			imageBytes: bytes,
			directoryName:  "dir_name",
		);
		// 5
	});
}
  1. Prepapre URL to image you want to fetch;
  2. Create NetworkImage object with your URL and load it's configuration;
  3. Extract byte data from image;
  4. Invoke plugin method to save fetched image in custom album named dir_name;
  5. res variable will hold result of saving operation. If it's true, then everything went as expected and image have been successfully saved. Otherwise something went wrong along the way. Use this variable to provide feedback to user.

Categories

Source repository

Projects using this package

No data available yet.