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Package detailsv0.3.0

sync

A library for managing asynchronous processes inspired by the Go sync package.

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Install package

flutter pub add sync

Package Overview

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A Dart library for managing asynchronous processes, inspired by Go's sync package. It provides tools like mutexes, condition variables, and wait groups to coordinate concurrent operations safely. Designed for developers needing fine-grained control over async workflows in Flutter or other Dart applications, it enables thread-safe state management and synchronization without relying on external dependencies. The package is lightweight and compatible across all major platforms, making it ideal for complex state handling in performance-sensitive environments.

Use cases

  • Coordinating multiple async tasks
  • Managing shared state in concurrent operations
  • Implementing timeouts and cancellation logic
  • Building reusable concurrency primitives
  • Synchronizing access to resources

Key features

  • Mutex and condition variable support
  • Wait group for task coordination
  • Thread-safe operations
  • Minimal dependency footprint
  • Cross-platform compatibility

Suitable for

  • Developers familiar with Go's sync patterns
  • Complex state management scenarios
  • High-performance applications
  • Teams requiring deterministic concurrency control
  • Flutter apps with intensive background processing

Considerations

  • Requires understanding of concurrency concepts
  • Not suitable for simple state management
  • May introduce overhead in low-concurrency use cases
  • Learning curve for developers unfamiliar with sync primitives
  • Limited documentation beyond API reference

Original README

Original README snapshot from the linked source repository. Visit the repository for the latest content.

sync

A library for managing asynchronous processes inspired by the Go sync package.

Features

  • Mutex & ReadWriteMutex
  • Semaphore
  • WaitGroup

License

Unless otherwise mentioned at the top of a file, all code is licensed under the MIT license as found in the LICENSE file.

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