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Adhara Socket.IO is a Flutter package that enables WebSocket communication using the Socket.IO protocol, supporting both iOS and Android platforms. Built by Infitio, it provides a reliable and efficient way to implement real-time features in Flutter apps. The package simplifies connection management, event handling, and message broadcasting, making it ideal for applications requiring live updates such as chat systems, live notifications, or collaborative tools. It integrates seamlessly with existing Socket.IO servers and offers a clean, Dart-friendly API for developers.
Use cases
Real-time chat applications
Live data streaming
Collaborative editing tools
IoT device monitoring
Push notifications
Key features
Supports Socket.IO protocol
Cross-platform (iOS & Android)
Simple event-driven API
Automatic reconnection
Lightweight and fast
Suitable for
Developers building real-time Flutter apps
Teams using Socket.IO servers
Apps needing live data synchronization
Considerations
Requires a compatible Socket.IO server
Limited to WebSocket-based communication
No built-in encryption (use HTTPS)
Original README
Original README snapshot from the linked source repository. Visit the repository for the latest content.
socket.io version supported: v2
development in progress for v3 and v4
If you are using v3/v4 socket on server side, you may face connection issues, please downgrade and try in such scenario.
Usage:
See example/lib/main.dart for more detailed example
final SOCKET_SERVER = 'http://192.168.1.2:7070/'; //To be modified accordinglySocketIO socket;
StreamSubscription connectSubscription;
StreamSubscription echoSubscription;
Future<void> demonstrateSocket() async {
// Create a socket instance
socket = awaitSocketIOManager().createInstance(
SocketOptions(SOCKET_SERVER),
);
// Listen to socket connect event
subscription = socket.onConnect.listen((data){
print('connected: $data');
socket.emit('message', ['Hello world!']);
});
// Listen to an custom ("news") event
echoSubscription = socket.on('echo', (data){
print("news event recieved with data: $data");
});
// There are 2 ways to connect to socket server// - normal: doesn't wait for connectio success// - sync: ensures connection or errors out on failure// normal:// connect to socket server - will initialize connection,// but not ensure the connection yet.// If this method used to connect to server, then emit events should be sent// only after ensuring connection to socket server is successful by listening// to onConnect events// await socket.connect();// sync:// This API will ensure connection to server is successful// or will throw error on connect errorawait socket.connectSync();
// publish data - will publish to server, won't ensure the deliveryawait socket.emit('echo', ['hello']);
// emit with acknowledgement - will publish to server// and ensure delivery with ack if ack is implemented in serverdynamic ackData = await socket.emitWithAck('echo', ['hello']);
print('acknowledgement recieved from server: $ackData');
}
Future<void> dispose() async {
// cancel echo and onConnect subscriptionsawait echoSubscription.cancel();
await connectSubscription.cancel();
// clear socket instance from managerawaitSocketIOManager().clearInstance(socket);
}
// register liteners, connect to a socket, and publish datademonstrateSocket();
// will dispose listeners and socketdispose();
Running example:
clone the project
start socket server in the background
cd socket.io.server
npm i
./node_modules/.bin/pm2/ index.js
cd ../
open example/lib/main.dart and edit the URI in #7 to point to your hosted/local socket server instances as mentioned step 2
For example:
constString URI = "http://192.168.1.2:7000/";
constString URI = "http://mysite.com/";
run example
cd example
flutter run
iOS support 📢📢
This project uses Swift for iOS support, please enable Swift support for your project for this plugin to work
Android support for SDK > 27
Configure android:usesCleartextTraffic="true" as a property of <application ...> tag in android/app/src/main/AndroidManifest.xml