Package selection guidance compiled from public package information, community data, and project usage.
Responsive Sizer is a Flutter package that simplifies creating responsive layouts across different screen sizes and orientations. It provides helper widgets and extension methods to easily scale fonts, sizes, and spacing based on the device's screen dimensions. By using logical units like `vs` (vertical size) and `hs` (horizontal size), developers can ensure consistent UI appearance on various devices. The package integrates seamlessly into existing Flutter projects and supports all major platforms including Android, iOS, Web, macOS, Windows, and Linux.
Use cases
Building cross-device responsive UIs
Scaling text and layout elements dynamically
Creating adaptive designs for multiple screen sizes
Ensuring consistent spacing across devices
Simplifying responsive design without complex calculations
Key features
Easy-to-use extension methods
Support for vs and hs units
Built-in responsive widgets
Cross-platform compatibility
Minimal boilerplate code
Automatic screen size detection
Suitable for
Developers building multi-platform apps
Teams prioritizing responsive design
Projects requiring dynamic scaling
Beginners learning responsive Flutter
Apps targeting diverse device screens
Considerations
May require initial adjustment of existing layout values
Best used with a consistent design system
Not ideal for highly custom or non-uniform scaling needs
Performance impact negligible but should be tested on low-end devices
Requires understanding of responsive design principles
Original README
Original README snapshot from the linked source repository. Visit the repository for the latest content.
Responsive Sizer
Responsive Sizer helps implement a responsive layout by providing helper widgets and extensions.
If you want the same layout to look different in tablet and mobile, use the Device.screenType method:
Device.screenType == ScreenType.tablet
? Container( // Widget for Tablet
width: 100.w,
height: 20.5.h,
)
: Container( // Widget for Mobile
width: 100.w,
height: 12.5.h,
)
*Device.ScreenTypecan not be Desktop unless maxTabletWidth is set
Parameters
ResponsiveSizer
maxMobileWidth - Maximum width of a mobile device
(If the device's width is larger than this, it will be categorized as a tablet) - Default value: 599
maxTabletWidth - Maximum width of a tablet device
(If the device's width is larger than this, it will be categorized as a desktop) - Optional: enables DesktopScreenType if enabled
Extensions
Adaptive.h() or .h - Calculated percentage of the device's height (40.h -> 40% of device's height)
Adaptive.w() or .w - Calculated percentage of the device's width (40.w -> 40% of device's width)
Adaptive.sp() or .sp - Calculated sp based on the device's pixel density and aspect ratio (See FAQ)
Adaptive.dp() or .dp - Calculated dp based on the device's pixel density (See FAQ)
*Note: Only use .sh and .sw if you want height and width to depend on the device's available height and width after applying SafeArea. Use .h and .w by default.
Adaptive.sh() or .sh - Calculated percentage of the remaining device's height after applying SafeArea
Adaptive.sw() or .sw - Calculated percentage of the remaining device's width after applying SafeArea
Device.boxConstraints - BoxConstraints of the device
Device.orientation - Screen Orientation of the device (portrait or landscape)
Device.screenType - Screen type of the device (mobile or tablet)
Device.aspectRatio - Aspect ratio of the device
Device.pixelRatio - Pixel density ratio of the device
Adaptive.cm() or .cm - The respective value in value in centimeters
Adaptive.mm() or .mm - The respective value in value in millimeters
Adaptive.Q() or .Q - The respective value in quarter-millimeters
Adaptive.inches() or .inches - The respective value in inches
Adaptive.pc() or .pc - The respective value in picas (1/6th of 1 inch)
Adaptive.pt() or .pt - The respective value in points (1/72th of 1 inch)
Adaptive.px() or .px - The respective value in pixels
Take Note
You need to import responsive_sizer package in order to access number.h, number.w, number.dp, and number.sp
Auto import in VSCode and Android Studio doesn't work for dart extension methods. Typing 10.h would not bring up auto import suggestion for this package
One workaround is to type Device so that the auto import suggestion would show up:
Why is dp not calculated using the device's screen density?
Since there is no way to obtain a device's physical width in inches, we could not calculate for screen density. Material Design's screen density calculation involves a device's physical width in inches. As an alternative, dp is calculated using the device's pixel ratio.
Community Support
If you have any suggestions or issues, feel free to open an issue
If you would like to contribute, feel free to create a PR